14-03-21, 16:54 | #1 |
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Joined: Jul 2020
Posts: 84
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Folklorist Diary - The Forgotten Treasure (TR1 custom level)
Hello guys.
I would like to present here on the forum my TR1 Custom Level in development. I'm already in the final stretch of development, but I create this thread for a better marketing/promote before the launch. The project is called "Folklorist Diary - The Forgotten Treasure". STORY “Your eyes can lie to you… don’t trust them!” During her archaeological expeditions, Lara found the coordinates of a shipwreck that may have clues to the location of a Forgotten Treasure mentioned in the Folklorist Diary. From there, Lara decided to start her adventure by the coordinates of the ship, which indicate her location below a Cathedral in Venice. To avoid problems, Lara decides to investigate Venice at night, but some new(old) enemies will try to disrupt the investigation. The greatest dangers of this expedition lie in the depths of the shipwreck, as the Folklorist Diary mentions that people hallucinated when trying to reach the bottom of the wreck. Lara must face illusions, deliriums, alien threats, traps and everything that is dangerous in this adventure. Will Lara be able to find the Forgotten Treasure and get out of there alive? Levels - Night in Venice --> Completed - The Lost Shipwreck --> Completed - Lara's Delirium --> Completed - Out of Tune --> Completed - Resonance --> Completed - The Forgotten Treasure --> Completed - Epilogue --> Completed Final Betatest stage started on April 2nd >>>> RELEASED: April, 19th. Download link: http://trle.net/sc/levelfeatures.php?lid=3352 Screenshots A demo with a first version of the second level is available for download on trle.net: Here Despite the limitations of TR1, I'm building this project in the standard version of TombAti, but before launch I will adapt it for Tomb1Main, which includes some new features (health bar on enemies, keyboard shortcuts for selecting weapons and using medicpacks, and more). I have already started a first stage of betatest and the launch is scheduled for April or May 2021. More info about the project on my Instagram @folkloristdiary Last edited by Leoc1995; 19-04-21 at 12:46. Reason: Progress Updated |
14-03-21, 17:15 | #2 |
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Joined: Oct 2006
Posts: 2,372
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This is beautiful. The combination of textures feels both fresh and traditional at the same time.
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14-03-21, 17:34 | #3 |
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Joined: Jul 2019
Posts: 422
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Great work Leoc! Looks excellent and very well made
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14-03-21, 22:20 | #4 |
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Joined: Apr 2005
Posts: 2,144
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Great work Leo, i'm happy that it is getting this close to being complete already.
Hoping i can be free of "my burden" soon, so i can help you betatest it. |
14-03-21, 22:44 | #5 |
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Joined: Jul 2020
Posts: 986
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Looking awesome!
Thank you for taking time to create a new TRLE! |
15-03-21, 00:48 | #6 |
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Joined: Oct 2017
Posts: 1,227
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It looks suberb Leo,congratulation you've finishing your TR1.
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15-03-21, 12:21 | #7 |
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Joined: Jul 2020
Posts: 84
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I thank everyone for the comments. I hope you like the final result, as I intend to bring some innovations to the TR1 levels. I'm building with Dxtre3d on the most limited engine, so it's not an easy task. But I'm managing to make solid and long-lasting levels.
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15-03-21, 12:27 | #8 |
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Joined: Jan 2021
Posts: 81
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The environments look great for TR1 ! And this mixture of TR1 and TR2 elements feels very nostalgic but refreshing at the same time
Excited to play this |
15-03-21, 12:34 | #9 |
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Joined: Jul 2020
Posts: 84
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Thanks Danath! Probably a few days after you launch your level I will send you the complete levelset for betatest. I have already started betatests, but with the levels individually.
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15-03-21, 13:03 | #10 |
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Joined: Jul 2020
Posts: 84
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