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Old 14-07-19, 09:01   #131
Teone
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Quote:
Originally Posted by Erikku View Post
Sadly I can't participate this time
What a shame! In the previous competition your Dragon Statues game was great. I loved the particularity that if you kill monkeys in that game then something different happen then if you let them be. (I wonder by myself: maybe Dino got inspired from that? No, Dino's conception was earlier)
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Old 14-07-19, 09:43   #132
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Amazings screens in this topic !!
@ Tombraiderxii, I love your sleeping with the fishes inspired level !!

For me I also use the sleeping ocean rocks textures and also cleopal textures and I'm very happy of the result !!



Just the colors, I'm not 100% happy but I don't want a dark level even if the city is sunken in the sea .

Also don't ask to me how the arches make to stand up (after the cataclysm who destroy the city and nearly 2500 years under the sea) ... but it give a magical effect to the place !!

Last edited by bigfoot; 14-07-19 at 09:53.
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Old 14-07-19, 11:16   #133
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^ you should really use darker colours, just a little darker, otherwise it breaks a bit the immersion (also using new dark reflections with FLEP patch )

New shot from this area
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Old 14-07-19, 23:18   #134
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I'll give this a go, if it can hold my attention for long enough...





Temple of Hathor, inspired by this little "newspaper clipping" ad circa TR3.
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Last edited by tomblover; 15-07-19 at 05:06. Reason: jfc sorry
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Old 15-07-19, 04:16   #135
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Love everything i'm seeing so far guys!

Quote:
Originally Posted by tomblover View Post
I'll give this a go, if it can hold my attention for long enough...

[IMG]https://i.imgur.com/LTirsTd.png[IMG]

[IMG]https://i.imgur.com/jJZePDY.png[IMG]

Temple of Hathor, inspired by this little "newspaper clipping" ad circa TR3.
I LOVE THIS IDEA.
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Last edited by AkyV; 15-07-19 at 06:14. Reason: Image removed. See FAQ on posting images. Edit: Do not quote images from the previous post.
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Old 15-07-19, 09:35   #136
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i would wanna take part but i‘d have a question to the object limit

could i use meta to change the geometry? or bake objects into geometry? all while ensuring it still feels classic? because tbh 12 objects would be not enough for me
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Old 15-07-19, 15:50   #137
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Quote:
Originally Posted by tomblover View Post
Temple of Hathor, inspired by this little "newspaper clipping" ad circa TR3.
Excellent idea for a Tomb Raider Spin Off also the screenshots are just amazing and since we're sharing our progress, here is a little trip to the re-opened RX-Tech mines

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Old 15-07-19, 21:27   #138
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There we go! The first screenshots were just from a test build - I went for a stretch, as it were. This is the same concept but more to my liking.

The ceiling's just wallpaper city, but I keep putting off fixing it.

Thank you to everyone for your lovely comments! <3
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Last edited by tomblover; 15-07-19 at 21:32.
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Old 15-07-19, 21:55   #139
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ENTRANCE TO THE ATLANTEAN KINGDOM



ATLANTEAN DEEP FALL ( LIKE TR 1 ATLANTIS )



LAVA SLIDE



RANDOM LAVA CAVE

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Old 15-07-19, 22:32   #140
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Una captura del avance que llevo, es probable que pronto el nivel esté terminado. :3
//-------
A screenshot of the progress I have made, it is likely that the level will be finished soon. :3
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