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Old 23-05-22, 04:08   #101
TRSMART
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Having watched the stream, you and so many people working/beta testing/ developing even new stuff did amazing things!!

Also what a blast to see the engine running it so well!
AMAZING work! Full support and can’t wait to get my hands on ten, just hope the shadows get fixed because that’s absolutely next level for new projects of builders soon!
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Old 23-05-22, 04:22   #102
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Kubsy, I'm glad you made that livestream! It was amazing, fun and show how much potential TEN has!!!
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Old 23-05-22, 04:31   #103
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Quote:
Originally Posted by vasatomb View Post
"corner bug" is an integral part and a base for speedrunners.
Definitely not a priority at all if you ask me.
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Old 23-05-22, 22:34   #104
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Quote:
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"corner bug" is an integral part and a base for speedrunners.
I'm pretty sure it makes no difference to speedrunners. Fastest time still = fastest time, regardless of the glitches.
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Old 23-05-22, 23:04   #105
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How about 100+ enemies?
Fps 29-30 (1gb,64bit video card)


https://youtu.be/vZOhsCDdVYM

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Old 23-05-22, 23:06   #106
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Quote:
Originally Posted by vasatomb View Post
How about 100+ enemies?
Fps 29-30 (1gb,64bit video card)


https://youtu.be/vZOhsCDdVYM

Omg that is awesome and hilarious
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Old 23-05-22, 23:38   #107
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Omg that is awesome and hilarious
interesting! why can raptors attack yeti? (they are from different parts of tr!, Raptor tr1 tr3, and Yeti tr2)

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Old 23-05-22, 23:47   #108
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In TR3, raptors attacked the TRex, and the crash survivor soldiers, so maybe the TR3 raptor IA is a kind of "enemy to everyone"?
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Old 24-05-22, 04:09   #109
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I'm super excited for this!!
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Old 24-05-22, 08:35   #110
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Quote:
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In TR3, raptors attacked the TRex, and the crash survivor soldiers, so maybe the TR3 raptor IA is a kind of "enemy to everyone"?
Personally I'd love this as a scriptable function. To get to determine if any enemy will attack other specific enemy types before/as well as/after attacking Lara.
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