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#31 | |
Archaeologist
Join Date: Jun 2008
Posts: 1,194
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I did, but now it says it's already installed and yet I still can't run the program. ![]()
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Don't Trust, Don't Fear, Don't Ask. Last edited by LaraCroftRox; 20-02-09 at 22:46. |
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#32 | |
Professor
Join Date: Sep 2008
Location: Manchester, England Xbox Gamertag: Woody 543 Gender: Male
Posts: 2,571
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Edit: Found it was allready installed but not working, uninstalling and reinstalling now edit 2: Working! yay!
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You're incredibly round, and ill smelling, please remove your offensive presence Last edited by woody543; 20-02-09 at 22:34. |
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#33 |
Tomb Raider
Join Date: Jun 2007
Location: Australia
Posts: 10,230
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#34 |
Archaeologist
Join Date: Jun 2008
Posts: 1,194
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![]() Done that. ![]() Still doesn't work. Could it be that TRU DOES have to be installed? That doesn't explain KC Mraz's posts though. ![]()
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Don't Trust, Don't Fear, Don't Ask. Last edited by LaraCroftRox; 20-02-09 at 22:46. |
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#35 |
Professor
Join Date: Jan 2006
Location: Budapest,Hungary
Posts: 2,963
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Its pretty cool! You can evenchange her textures
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#36 |
Historian
Join Date: Sep 2007
Posts: 453
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A question!
How I have to do "drag" camera?
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Sorry for the bad english, I'm italian! |
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#37 |
Historian
Join Date: Jun 2007
Posts: 282
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Someone can upload textures of different suits?
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#38 | ||||||
XNALara Creator
Join Date: Sep 2008
Location: Czech Republic
Posts: 1,347
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@KC Mraz and warior: I'll try to enlarge the window frame in the next release. That might help. Quote:
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![]() You can save the pose info to a file and load it back again later. If you're asking about exporting the posed mesh, then the answer is that I'll probably add this feature in the next release (the program will export an OBJ file). Quote:
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On the official download page they say you need to uninstall all previous versions of .NET Framework before installing the new one. Unfortunately not, TRL and TRA have completely different data formats from TRU. Hmmm, that's most unfortunate. This could be anything from Vista to graphics drivers... ![]() I'd have to manually prepare the model+textures to work correctly with my shaders... and the program would be twice as big with one new suit. This is what makes it kind of difficult to add more suites. What do you mean? You left click and drag to rotate the camera. And you choose a "look at" target from the drop-down list in the GUI: head, body upper, hand left, foot right etc. |
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#39 |
Relic Hunter
Join Date: Jul 2008
Posts: 8,978
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Quick render
![]() Thankyou so much for this dusan. [IMG]http://i42.************/mij42r.jpg[/IMG]
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We, the people, are idiots. Please, for pity's sake, ignore us more often. |
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#40 |
XNALara Creator
Join Date: Sep 2008
Location: Czech Republic
Posts: 1,347
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