![]() |
![]() |
#31 | |
Relic Hunter
Join Date: Jul 2007
Location: Here
Posts: 7,755
|
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
#32 |
Archaeologist
Join Date: Dec 2009
Location: Raccoon City
Posts: 1,094
|
![]() |
![]() |
![]() |
![]() |
#33 |
Inactive
Join Date: Mar 2008
Location: Springfield, Ohio. Gender: Male
Posts: 10,209
|
![]() ![]() How do I fix his hair and his glasses? ): |
![]() |
![]() |
![]() |
#34 |
Archaeologist
Join Date: Dec 2009
Location: Raccoon City
Posts: 1,094
|
![]()
ask to Crofty, in sheva cubbin there was a similiar problem and she fix it
![]() I have a problem ![]() [IMG]http://i54.************/wklpjq.png[/IMG] I made this model and when I export her I haven't python error and her exporting is fine but in the mesh.ascii there aren't head texture and head materials ![]() ![]() |
![]() |
![]() |
![]() |
#36 |
Relic Hunter
Join Date: May 2010
Location: Croatia
Posts: 6,774
|
![]()
You have to select every mesh one by one, go to edit mode, and push Ctrl+T.
__________________
This blue sky... staring at it from afar, have I seen it before? |
![]() |
![]() |
![]() |
#37 |
Inactive
Join Date: Mar 2008
Location: Springfield, Ohio. Gender: Male
Posts: 10,209
|
![]()
When I exported the mesh, it was fine. Then I tryed Importing again and it's giving me this error.
![]() How do I fix this? D': |
![]() |
![]() |
![]() |
#38 |
Archaeologist
Join Date: Nov 2008
Location: Cluj, Romania
Posts: 1,281
|
![]()
Just had that problem a while ago, it's cause of the boneCount, if you exported the whole mesh (and the boneCount it's over 59) it gives you that error while trying to importing back.
Do again the process but now split the mesh so the boneCount per mesh doesn't go over 59.
__________________
"No remorse 'cause I still remember / The smile when you tore me apart" |
![]() |
![]() |
![]() |
#39 |
Hobbyist
Join Date: Mar 2011
Posts: 7
|
![]()
I'm really trying here. I got Sharon_14's models to work, and i'm having a really hard time with all of this. I can't figure out how to work on the models themselves to make romantic pictures and create scenes like everyone else does, half the models don't work.
And on top of that I cannot seem to use blender in cooperation with xnalara. The .Rar files say they do not work with the rest, missing a mesh. Then they load, but theres no picture on the model. So I am a bit frustrated. If anyone can offer up any kind of advice , i'd really appreciate it. |
![]() |
![]() |
![]() |
#40 |
Hobbyist
Join Date: Apr 2011
Posts: 9
|
![]()
Hello Everyone!! I only recently installed XNALara for the first time, and have been able to download a number of models/objects, sceneries, etc, and create scenes w/o any difficulty. All of the DL's have come from TRF or DeviantArt.Com. Please forgive the question of a beginner, but after downloading some model .rar/.zip files for specific mods/objects, etc, and extracting them into the XNALara program-(data folder), when I pull up the program, I get the error msg that that those specific DL'd files contain no mesh files. What needs to be done-(converting the existing file?), in order to be able to use those downloads? Are there any tutorials posted relating to this? Many thanks for any information!!!!
![]() |
![]() |
![]() |
![]() |
Thread Tools | |
|
|