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#41 |
Archaeologist
Join Date: Dec 2009
Location: Raccoon City
Posts: 1,094
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damnit I have 2 error in two different models
![]() [IMG]http://i53.************/196ywm.png[/IMG] in the first error I separed yet the two mesh but the error there is still ![]() in the second error there aren't apparently errors when I exported but when I convert the ascii in the mesh I have an error ![]() ![]() ![]() |
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#42 | |
Relic Hunter
Join Date: Feb 2010
Posts: 7,167
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![]() Quote:
check bone numbers ![]() |
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#43 |
Archaeologist
Join Date: Dec 2009
Location: Raccoon City
Posts: 1,094
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if you mean to count the bones, I count two times and before are 194 but when I count them they are 291, but although I substitute the numer 194 with 291 and I save it, the error is still
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#44 |
Archaeologist
Join Date: Nov 2008
Location: Cluj, Romania
Posts: 1,281
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Did a reformat at PC, clean everything now, installed Python 2.6.2 but Blender still says that can't found Python installed, but the import/export mesh.ascii things works...Anything I should worry about?
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"No remorse 'cause I still remember / The smile when you tore me apart" |
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#45 |
Relic Hunter
Join Date: Feb 2010
Posts: 7,167
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Italian utent how about render groups for that specific mesh ?
![]() Last edited by BlueJ97; 14-05-11 at 16:46. |
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#46 |
Archaeologist
Join Date: Nov 2008
Location: Cluj, Romania
Posts: 1,281
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Imo...then a link to the correct version? I remember I had like two or three version of python installed last time.
Edit: Gonna try with the x86 vs of python 2.6.2 or unistall all of them and Python -> Blender -> Profit? Edit2: Fixed by installing x86 version -_-
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"No remorse 'cause I still remember / The smile when you tore me apart" Last edited by sn00p; 14-05-11 at 14:20. |
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#47 |
Tomb Raider
Join Date: Dec 2007
Posts: 11,077
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I hope someone can help me.
![]() I've asked Dusan why I can't export certain models into .obj format (e.g:Spaghetti Top, etc.) and he told me that the P_part0 of the mesh doesn't have any textures applied to it. Can someone, please, tell me how can I fix this error? |
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#48 |
Archaeologist
Join Date: Nov 2008
Location: Cluj, Romania
Posts: 1,281
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Can you convert the .mesh into .mesh.ascii? If yea, you could convert them, import them into Blender then export to .obj, should work fine.
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"No remorse 'cause I still remember / The smile when you tore me apart" |
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#49 | |
Tomb Raider
Join Date: Dec 2007
Posts: 11,077
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![]() Quote:
[IMG]http://i52.************/t98mcw.jpg[/IMG] |
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#50 |
Relic Hunter
Join Date: Feb 2010
Posts: 7,167
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it's either:
a the mod is protected b bone count |
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