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#301 |
Historian
Join Date: Aug 2013
Location: My laptop
Posts: 391
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Look what if found
![]() ![]() Here are the link to download it : https://www.nexusmods.com/tombraider2013/mods/20 Here are underworld mod with new braid ![]() https://www.youtube.com/watch?v=jf_O5LOd3eY
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Lara croft forever 💖💓 Last edited by tlr online; 08-07-20 at 18:44. Reason: Image removed. See FAQ on posting images. |
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#302 |
Archaeologist
Join Date: Mar 2018
Location: Italy
Posts: 1,804
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Hello everyone. My name is LuckyEdge here on TRF and Nexus mods, but my nickname is Raq in Discord, YouTube and other services. I see you have been informed about my mods and I am very grateful you guys like them.
I did not mod the game for a long time, because this game is really hard to deal with when modding. It has a lot of limitations. I am surprised aman even considered to write a model exporter. The engine is a real mess. I have been modding other games like Resident Evil 2, but now Rise of the Tomb Raider modding is reality. You can see that here: ![]() ![]() And someone is also working on a model exporter for Angel of Darkness, so we will be soon finally able to put new models in the game, with facial animations too. The reason as to why I am posting this is that I saw someone in the thread asking for the tools to mod Tomb Raider 2013. So here is a link which includes all the needed modding tools for the game, and a tutorial wrote by me: http://www.mediafire.com/file/4hlpyh...Tools.zip/file I am currently making an Ellie mod from The Last of Us Part II. |
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#303 | |
Archaeologist
Join Date: Nov 2014
Location: Romania
Posts: 2,106
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First of all...
Quote:
I've checked out the modding tools when you first posted them a while ago, and it's really incredible work you've done seeing how MANY mods you did for tr2013 : ))) I just wanted to say it one more time: thank you
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I will become game director at TR . |
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#304 |
Archaeologist
Join Date: Mar 2018
Location: Italy
Posts: 1,804
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#305 |
Archaeologist
Join Date: Jun 2013
Location: not far enough
Posts: 1,607
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Oh my god please keep this thread updated when that happens. Amazing work!
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we're all clowns |
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#306 |
Professor
Join Date: Dec 2008
Posts: 3,394
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Hi, I'm Marissa. I'm super excited to take trf's look to the next level. |
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#307 |
Relic Hunter
Join Date: Jan 2009
Location: ฿-₳-฿-¥-⍸L-⌽-₦
Posts: 9,703
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omfg!!!!! We can import models in Rise now?!?!? HOly **** I love IT!!! I've been waiting for your AOD Lara mods, and seeing this just made my day.
Is there tutorial for it yet?? I'd love to try my hand at modding it. I know from the RE discord you use blender right? Does blender work for Rise modding too??
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Persecution to all non Luds Gate believers may God's wrath fall upon you sinners |
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#308 | |
Archaeologist
Join Date: Mar 2018
Location: Italy
Posts: 1,804
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If you want to know how to mod the game now, consider contacting me on Discord. My nickname there is Raq#1391 |
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#309 |
Professor
Join Date: Apr 2012
Location: Romania
Posts: 4,563
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Will you release the Legend Lara mod for Rise?
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#310 |
Archaeologist
Join Date: Mar 2018
Location: Italy
Posts: 1,804
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Here you are: http://www.mediafire.com/file/kubv5r...dLara.zip/file
Put the content in the game's directory, then drag and drop Section 5709.tr2mesh and Section 5638.tr2pcd in InstallMod.bat. This mod replaces AoD Lara with Legend Lara. Make a backup of your bigfile.update3.000.000.tiger before installing the mod! The mod is not complete. Lara doesn't move her fingers and there are also issues with her pelvis during some cutscenes. I have no intention to update this mod yet since the exporter still has some issues. P.S I can see your avatar is from my Resident Evil 2 mod ![]() |
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