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#111 |
Historian
Join Date: May 2015
Location: Brazil
Posts: 363
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Now all we need is the Tomb Raider Xtra textures...
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"Oh Lord won’t you please show me how to turn the water to wine." - ITM |
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#112 |
Inactive
Join Date: Dec 2006
Location: France
Posts: 31,967
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Impressive work on the wet effect !
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#113 |
Historian
Join Date: Aug 2016
Location: Russia
Posts: 285
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I think it's a great idea. In first versions I had loader for Android port HD textures. Here is very old screenshot:
![]() But it's very lazy (at the end of game) and useless rework some of textures just scaled x4 without any filtration. I looked at custom texture packs from community but I didn't see any full rework. Last edited by XProger; 27-12-16 at 16:44. |
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#114 |
Relic Hunter
Join Date: Jan 2009
Location: ฿-₳-฿-¥-⍸L-⌽-₦
Posts: 9,703
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Download the Xtra textures. There is one that is complete but it's terribly unfaithful to the original textures, Anjonasdh-something's pack looks great. The folders are a bit of a mess and can be hard to find stuff but most if not all Caves textures are done.
Other packs are also worth a look, it would just be a matter of finding the necessary textures and replacing them with the best looking ones. ![]() If you'd like I wouldn't mind helping out.
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Persecution to all non Luds Gate believers may God's wrath fall upon you sinners Last edited by VictorXD; 27-12-16 at 16:42. |
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#115 |
Historian
Join Date: Aug 2016
Location: Russia
Posts: 285
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Now I'm working on normal mapping generation based on existing content. Screenshots is mathematically incorrect but it's just first attempts :)
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#116 |
Professor
Join Date: Oct 2008
Location: Sunnydale
Posts: 4,800
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Just tried it out and that wet effect is incredible
![]() Great work!
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Like a moth to a flame burned by the fire... |
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#117 |
Historian
Join Date: May 2015
Location: Brazil
Posts: 363
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At trsearch.org we have some good ones... There is a peru texture pack that is very similar to the TR1 textures...
By the way, impressive work! And that wet effect is awesome ![]()
__________________
"Oh Lord won’t you please show me how to turn the water to wine." - ITM |
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#119 |
Relic Hunter
Join Date: Apr 2005
Location: Poland
Posts: 9,208
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This is absolute bananas.
We've been waiting for something like this for so long... Incredible. Currently the web version from the OP link is unusuable for me, it runs but I get like 1 FPS, it's unplayable. The latest release from GitHub, OpenLara alpha 1 (20161126), works about fine and it's gorgeous! The only issue -- sound is glitching, it's broken up with tiny regular intervals, like it's playing in slow speed without being resampled beforehand... Is the GitHub version the truly latest one, though? I can't seem to activate shadows or any other of the recent graphical effects you wrote about. EDIT: The web version works much better in Firefox, it's actually playable. I LOVE the real time shadows!!! Last edited by Dustie; 29-12-16 at 14:59. |
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#120 | |
Historian
Join Date: Aug 2016
Location: Russia
Posts: 285
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Web version is most latest, executables on GitHub are updating rarely. What a graphics card and browser (Chrome is prefer) you have? |
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