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#21 | |
Explorer
Join Date: Jan 2021
Posts: 733
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#22 | |
Archaeologist
Join Date: Jul 2020
Location: United States
Posts: 1,219
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"Rodents, I wouldn't wonder. *Big* rodents." |
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#23 |
Professor
Join Date: Sep 2014
Posts: 3,580
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wow, this is amazing, reborn! this is really making AoD feel more lived in. so excited for the release.
it gives me a new perspective on the comm chatter in TR:L too. it's like an extension of this cut ambient dialogue in TR:AoD.
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Tomb Raider Forums member #54094 - Always late to the party |
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#24 |
Explorer
Join Date: Apr 2015
Location: 127.0.0.1
Posts: 596
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Just.. wow. Reborn
![]() I am eager to now how you did it. Because you need to add the trigger of the audio in the rmx? Could you write a tutorial? Because knowledge = power ![]() Last edited by red_lion; 21-06-21 at 19:50. |
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#25 | |
Explorer
Join Date: Jan 2021
Posts: 733
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Triggers that have the ID of 70 and the hash value of 2079308532 are for playing voice lines. The first option value is for the subtitle that pop ups and the second one is for the sound that will play. Both of these values roughly (but not exactly) follow the text file of the game so if we set the subtitle value to 1 for example, it will be "Expelled from Heaven, the Watchers walked amongst men, and upon the Earth bred a curse - an abomination of shadow." since that is the first one in text file. |
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#26 |
Relic Hunter
Join Date: Jan 2006
Posts: 6,672
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Sent author PM re AWD files.
I desperately need to be in the loop if a secondary AWD unpacker is created omg. Needs to be put to bed hahaha Last edited by mizuno_suisei; 22-06-21 at 01:05. |
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#27 |
Inactive
Join Date: Feb 2021
Posts: 16
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Edit simple:
"Lara: Excusi moa. Also excusi moa two." ---‐ Lara: "Do you know the name Bouchard?" Kurtis: "I'm just a stranger around here." Lara: "Don't let me distract you from your paper." ₩₩₩ Maybe I missred other K. and C. documents in the forum... Last edited by PostArcade17; 23-06-21 at 21:13. |
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#28 |
Archaeologist
Join Date: Aug 2015
Location: Belfast, Northern Ireland
Posts: 1,886
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this is fantastic
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#29 |
Explorer
Join Date: Jan 2021
Posts: 733
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Hello everyone,
First of all, thanks for the kind words ![]() So we've been making changes and testing the first level PARIS1 with TRJTA and while testing, he's been reporting some strange graphical issues happening but when I'm testing there aren't any issues. I want to test this further so I need a couple more people to test it and see if they're having graphical issues as well. If anyone is interested, please pm me. ![]() |
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#30 |
Professor
Join Date: Nov 2017
Location: England
Posts: 3,362
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Just a thought; it is really important to remember that not everything cut from AoD would automatically have been something Core would have wanted to have kept in. There's every potential that they would have willfully cut stuff on purpose for whatever design reasons, so don't go too crazy.
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