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#31 |
Professor
Join Date: Oct 2008
Location: Sunnydale
Posts: 4,800
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This is more of an inquiry than a request due to so much work being put into this already, but what would it look like to implement a pause screen into this (that works the same way as Tomb1Main and TR2Main)?
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Like a moth to a flame burned by the fire... |
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#32 | |
Legend
Join Date: May 2006
Location: Sweden
Posts: 26,032
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To be clear, I can stay still where Lara loads in for as long as I'd like, but as soon as I do anything control-wise, the game crashes within a split-second. Last edited by tomblover; 18-10-22 at 07:09. |
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#33 | |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,447
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Lara's home crash only happens when you use Sardoc's no crystal patch. it's been fixed and will be ok next release.
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#34 |
Relic Hunter
Join Date: Jan 2006
Posts: 6,672
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Will you be looking into being able to scale the UI and fonts larger? *fingers crossed for that!*
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#35 |
Hobbyist
Join Date: Feb 2012
Location: Omega
Posts: 12
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Awesome work once again, thank you so very much!
Would it be possible to add an option to not mute music when underwater? It always bugged me. |
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#36 |
Administrator
Join Date: Jun 2000
Posts: 60,541
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Awesome work as always.
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#37 | |
Relic Hunter
Join Date: Apr 2009
Location: Perú
Posts: 8,869
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So far, i've been having fun playing this game with the PS1 enhancements so thank you for that.
In another thread, i made a small list of differences i remember from playing both the PC and PS1 versions: Quote:
About the lasers in particular, something i love about the PS1 version is how they seem to glow and blink. Is it possible to implement that on PC? Also, is it possible to port or recreate the pause menu present on the PS1 version? |
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#38 |
Hobbyist
Join Date: Jul 2009
Posts: 19
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Thanks a lot for the efforts, it even works for TR3 The Lost Artifact.
But I guess to have the addon fully woking some additional changes are required, e.g. to make Sophia mortal, otherwise the game cannot be finished. ![]()
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Best regards - jonson |
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#39 | ||||
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,447
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![]() yes, not for next release though Thank you! Quote:
![]() Although im not sure what to be looking at in your video :v ![]() so is PSX water color ![]() everything else will be addressed in due time ![]() and yes, pause menu will be available, just not in next release Quote:
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#40 |
Explorer
Join Date: Oct 2011
Posts: 709
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@woops
I think what Mokono is talking about is what looks like flickering from that enemy's laser scope. |
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