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#251 |
Hobbyist
Join Date: Aug 2022
Posts: 3
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#252 |
Professor
Join Date: Nov 2017
Location: England
Posts: 3,362
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Really excited for this.
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#253 |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,471
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Update V3.1.0 is out!!
![]() Grab it here! Be sure to read the usage guide for any questions on the new options/installation. full changelog here Highlights: - Crane cutscene crash fixed - Flyby skipper (you need the cutscene skipper switched on for this!) - the new vertex shimmer! - distance fog. - restored steel door sprite - window border fix a video of the shimmer and a picture of the distance fog are on the page before this one <- Here's the restored steel door sprite ![]() ![]()
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I like cats Last edited by Woops; 03-09-22 at 16:18. |
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#254 |
Historian
Join Date: Sep 2020
Location: France
Posts: 298
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Very cool update. Thank you Troye
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Slightly confused |
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#255 |
Historian
Join Date: Aug 2012
Location: London, England
Posts: 484
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Thank you Troye. I tried it and the new features a nice!
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Call me RetroRaider279 |
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#256 |
Student
Join Date: Jul 2007
Posts: 209
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Thanks so much for this, Woops! I've been waiting for the update to give TR5 another go after almost 20 years break from it
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#257 |
Historian
Join Date: Oct 2016
Location: UK, SCOTLAND
Posts: 262
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Great update, love that we can now increase the fog distance
![]() i noticed a small bug with the 3rd stage/scene of the demo that shows the manor, the door turns dark/black when the camera is close to it ![]() ![]()
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I make Game Icons, Check my Profile page for info :D |
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#258 |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,471
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pretty sure it's an original bug
![]() Next update will have a very cool feature, the Portal Effect in Trajan's Market! ngl it was a bit more complex to implement than I originally thought, but it looks great, I'm pleased with the result ![]() https://www.youtube.com/watch?v=XwlpdOgD8g4
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I like cats |
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#259 |
Historian
Join Date: Apr 2011
Posts: 269
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I'm glad this project exists. This is really great. Is that Portal Effect made by you totally? Or you fixed something that made it render? I mean both is great effort i'm assuming
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#260 |
Hobbyist
Join Date: Apr 2018
Posts: 31
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It was present in PS1 version, but the effect was broken in pc and dreamcast for some reason.
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