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Old 21-07-22, 16:50   #211
McJhonns
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Originally Posted by JOHN30011887 View Post
before i save everything looks perfect
https://i.imgur.com/rn9Dszu.png

after i save everything gets washed out
https://i.imgur.com/cXlQ5nZ.png

clean install of game from steam
running at 1080p,
using dgvoodoo or not doesn't make difference either, i removed it just incase it was the cause but still was the same
also started a clean save too just incase

FIX
Omg, just found the issue, its volumetric fog option, when enabled the bug happens, i turned it off and the color stays perfect
How you made the game look so nice at widescreen?
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Old 21-07-22, 20:12   #212
Niko Todd
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*To be deleted*

Last edited by Niko Todd; 15-08-23 at 15:59.
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Old 23-07-22, 02:17   #213
McJhonns
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Originally Posted by Niko Todd View Post
With the wide screen patch:
Direct Link
Note: it can only be applied once, and if you screw up, you'll have to replace the patched .exe with the original one, so make a back up.
Ow it sadly says that I'm not allowed to view that page, could you reupload it if there isn't any inconvenience? please
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Old 23-07-22, 09:58   #214
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The tomb4 project has built-in widescreen support, no patch required
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Old 23-07-22, 17:00   #215
McJhonns
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The tomb4 project has built-in widescreen support, no patch required
Ahhh you're completely right! Thanks for solving my doubt at first I thought that it was stretched and I even created a custom 1080p 4:3 resolution for playing it lmao. Btw do you know if there's any way to use the high res FMVs with tomb4 as isn't compatible with peixoto's patch?
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Old 24-07-22, 03:52   #216
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Originally Posted by McJhonns View Post
Ahhh you're completely right! Thanks for solving my doubt at first I thought that it was stretched and I even created a custom 1080p 4:3 resolution for playing it lmao. Btw do you know if there's any way to use the high res FMVs with tomb4 as isn't compatible with peixoto's patch?
not yet, but sometime in the future I plan to write a new FMV player, to end its crashes once and for all. the new player should be able to support higher resolutions (if everything goes right)

and yeah, we got native widescreen support thanks to Arsunt no more broken aspect ratio
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Old 24-07-22, 21:41   #217
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Originally Posted by Woops View Post
not yet, but sometime in the future I plan to write a new FMV player, to end its crashes once and for all. the new player should be able to support higher resolutions (if everything goes right)

and yeah, we got native widescreen support thanks to Arsunt no more broken aspect ratio
Awesome! thank you for this great project
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Old 17-08-22, 07:39   #218
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For the life of me I cannot figure out where to download the updated tomb.exe and .dll from that GitHub. Can someone please help me? Thank you!
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Old 17-08-22, 08:18   #219
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For the life of me I cannot figure out where to download the updated tomb.exe and .dll from that GitHub. Can someone please help me? Thank you!
https://github.com/Trxyebeep/TOMB4/releases
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Old 17-08-22, 10:24   #220
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A little update here, too
Yesterday we hit a very huge milestone.
We finished decompiling 100% of the remaining game functions, and built a brand new tomb4.exe



This is a huge milestone, it means we have a fully open source accessible implementation of TR4!!, that works exactly like the original! some years ago this would have been nothing but a dream, but today it comes true

Next update will have a few exciting things (no spoilers ), but more importantly, it will just be an executable. no dll, no hassle, just an exe
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