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Old 20-03-25, 01:45   #7361
DragonSlayer
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Silent Hill 2 remake dev says he was "afraid there might be no good way" to rebuild the classic game without "archaic solutions and mechanics"
https://www.gamesradar.com/games/sil...and-mechanics/
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Old 20-03-25, 12:52   #7362
Dennis's Mom
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I'm sure I've said before that the unresponsive controls added to the tension of old survival horror games. Gave you a feeling of weakness, powerlessness that added to your fear.

I never felt less "scared" because James did what I wanted when I wanted in the remake. They did such a terrific job with the sound and atmosphere, I was still terrified.

I really wish someone at Tecmo would notice what happened with SH2 and remake Fatal Frame.
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