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#7361 |
Member
Joined: Sep 2007
Posts: 9,929
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Silent Hill 2 remake dev says he was "afraid there might be no good way" to rebuild the classic game without "archaic solutions and mechanics"
https://www.gamesradar.com/games/sil...and-mechanics/ |
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#7362 |
Moderator
Joined: Dec 2008
Posts: 18,032
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I'm sure I've said before that the unresponsive controls added to the tension of old survival horror games. Gave you a feeling of weakness, powerlessness that added to your fear.
I never felt less "scared" because James did what I wanted when I wanted in the remake. They did such a terrific job with the sound and atmosphere, I was still terrified. I really wish someone at Tecmo would notice what happened with SH2 and remake Fatal Frame. |
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