23-09-20, 16:06 | #21 |
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Joined: Dec 2017
Posts: 534
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It is amazing what you have done so far!
But please do not include that cheap dress! Or at least make it optional. |
23-09-20, 18:05 | #22 |
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Joined: Apr 2007
Posts: 302
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23-09-20, 22:48 | #23 |
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Joined: Sep 2015
Posts: 520
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Looks superb!
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24-09-20, 09:36 | #24 |
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Joined: Sep 2017
Posts: 1,087
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NO WORDS omggg how did you manage to import all that geometry into TRLE? Exporting from TRLegend?? I'm amazed; in love with shadow effects... You did THAT. so curious to see more of this reimagined TRL
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24-09-20, 09:50 | #25 |
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Joined: Nov 2014
Posts: 2,107
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wow... this looks really impressive! Some of the shadows pointing in other directions like the chairs is definitely a nice detail good job!
As far as the Japan dress goes, I would really consider putting Lara in a smart suit, like those unlockable outfits from legends. After all she was going to the party for a 'business' meeting with Takamoto |
24-09-20, 11:55 | #26 |
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Joined: Oct 2018
Posts: 34
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Wow, it looks impressive! I'm looking forward not only to play it, but to see how you're going to replicate some of the original features with the Tomb Editor.
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24-09-20, 11:57 | #27 |
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Joined: Aug 2011
Posts: 4,212
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24-09-20, 13:09 | #28 |
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Joined: May 2011
Posts: 3,816
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amaaazing
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24-09-20, 13:40 | #29 |
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Joined: Nov 2007
Posts: 7,582
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Amazing work... I'm assuming this used imported Legend rooms, edited to fit the TRLE grid?
Looks really faithful. I'm surprised TRLE can handle so much detail to be honest Legend but with classic controls , less linear hand holding and puzzles sounds perfect!! |
24-09-20, 15:15 | #30 |
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Joined: Aug 2011
Posts: 4,212
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^ Tbh I think it looks more like he made everything from scratch. I think it would actually be more time consuming to rip everything from Legend, re-size everything to make it fit the TRLE geometry, and then also have to map the textures to the object surfaces.
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