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Old 23-09-20, 16:06   #21
ChocolateFan
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It is amazing what you have done so far!

But please do not include that cheap dress! Or at least make it optional.
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Old 23-09-20, 18:05   #22
vandit
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Quote:
Originally Posted by Delca View Post
Yeah sure I would like to use unreleased stuff from TRL on my levels!
I love the concept arts for the Japan level.
Awesome!
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Old 23-09-20, 22:48   #23
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Looks superb!
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Old 24-09-20, 09:36   #24
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NO WORDS omggg how did you manage to import all that geometry into TRLE? Exporting from TRLegend?? I'm amazed; in love with shadow effects... You did THAT. so curious to see more of this reimagined TRL
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Old 24-09-20, 09:50   #25
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wow... this looks really impressive! Some of the shadows pointing in other directions like the chairs is definitely a nice detail good job!

As far as the Japan dress goes, I would really consider putting Lara in a smart suit, like those unlockable outfits from legends. After all she was going to the party for a 'business' meeting with Takamoto
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Old 24-09-20, 11:55   #26
Morgau
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Wow, it looks impressive! I'm looking forward not only to play it, but to see how you're going to replicate some of the original features with the Tomb Editor.
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Old 24-09-20, 11:57   #27
.snake.
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Quote:
Originally Posted by ChocolateFan View Post
But please do not include that cheap dress! Or at least make it optional.
I think a London/VCI catsuit would be cool for the Tokyo levels
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Old 24-09-20, 13:09   #28
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amaaazing
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Old 24-09-20, 13:40   #29
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Amazing work... I'm assuming this used imported Legend rooms, edited to fit the TRLE grid?
Looks really faithful.

I'm surprised TRLE can handle so much detail to be honest

Legend but with classic controls , less linear hand holding and puzzles sounds perfect!!
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Old 24-09-20, 15:15   #30
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^ Tbh I think it looks more like he made everything from scratch. I think it would actually be more time consuming to rip everything from Legend, re-size everything to make it fit the TRLE geometry, and then also have to map the textures to the object surfaces.
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