13-07-19, 03:31 | #61 |
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It does seem strange that there was a massive cathedral beneath ground level on her estate. That's not to say the article has any credit, just that the area always struck me as out of place.
Last edited by Boobandie; 13-07-19 at 03:32. |
14-07-19, 22:43 | #62 | |
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17-07-19, 07:48 | #63 |
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Thinking about cut/changed content in games will only make you suffer.Since you will only get disappointed for the cool sounding contents that where cut.
All the games of the world have cut/changed content. Developers at one stage of the game development should just "Stop" and just focus on polishing the game.Also some ideas will get removed because they aren't fun enough. Just watch Max Payne 1 E3 1998 trailer and you see how much different it is to the main game.(It also has some enemies/weapons that didn't appear in the final game.) If the developers want, they can add/change contents until the game becomes a vaporware like Duke Nukem Forever. |
19-07-19, 04:46 | #64 | |
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If the developer keeps adding content and not cutting anything, thats when an AOD situation happens, too many ideas thrown in and hard to focus on core aspects (which ironically led to Core cutting masses of content last minute ). |
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