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Old 29-06-22, 02:34   #161
.snake.
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Quote:
Originally Posted by Stryke View Post
This lighting here looks impressive too. I don't like how TR4 cast colors around sometimes. I can't wait for the release.
Was going to say the same thing. It’s not just the shadow that looks impressive but Lara and the lighting somehow looks more… voluminous?

It reminds me of the lighting in Open Lara. Will water like that be possible too?
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Old 29-06-22, 16:57   #162
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the preview videos look all amazing!

A question regarding normal maps - I remember it was confirmed a while ago that technically they would be possible. Are there plans to implement real normal maps in the far future? (not really for the Beta, just sometime later?)
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Old 29-06-22, 18:11   #163
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Normal maps are working properly, but currently only for room geometry. You can choose an option - to generate them automatically or to provide custom created ones, much like you do for TR4 bumpmaps in TE.
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Old 30-06-22, 05:31   #164
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^^ amazing! Thank you, Lwmte. Can't wait to get my hands on the Beta version.
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