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Old 15-12-19, 07:43   #11
tlr online
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If you email me the textures I'll see if I can host them. Same for TR5.
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Old 16-12-19, 01:43   #12
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Quote:
Originally Posted by TRJTA View Post
What the f, why? If this is square enix that's seriously pathetic
It was, some affiliate/third party handling this types of take downs.

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Originally Posted by Legends View Post
I mean, that's their specialty. Being pathetic and treating Tomb Raider fans like ****. It's nothing new, but still very disappointing.

Here you have fans wanting to restore old games because they aren't ****ig doing it, but they want to punish us for that. Jesus, how much of a **** company can they be.
I honestly do not know why they issued it, I just know I got a warning if happens again, my GDrive would be suspended.

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Originally Posted by tlr online View Post
If you email me the textures I'll see if I can host them. Same for TR5.
I will email the textures using the new A.I. method for both.
-
I don't have access to TR3/TR5's on this PC, however, I'm working on using a different A.I. method than the old waifu2x. One that'll bring better results.
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Old 16-12-19, 02:23   #13
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Originally Posted by Legends View Post
I mean, that's their specialty. Being pathetic and treating Tomb Raider fans like ****. It's nothing new, but still very disappointing.

Here you have fans wanting to restore old games because they aren't ****ig doing it, but they want to punish us for that. Jesus, how much of a **** company can they be.
Especially since this does nothing to their bottom line. Are they even profiting from classic?

It's rich they respond to this, but don't respond when Justin has repeatedly asked them if he could host the lost artifact.

What a bunch of Oop, can't say it.
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Old 17-12-19, 06:09   #14
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I remember now, it was the alias: "LumenDatabase.org" whom issued the takedown. Surprised they didn't touch TR2.
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Old 18-01-20, 04:10   #15
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Request to lock thread. Will not be updating anymore.
No current downloads.
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Old 26-03-20, 20:03   #16
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I know it's been quite a long time since you created this texture mod.
but I wanted to let you know that there's a new algorithm that can upscale, while preserving details and the original aesthetic.

it's paid software but I have it and am willing to share if need be.

It's called Gigapixel AI by Topaz.

Check it out.

I used it to try and upscale the crappy video cutscenes from BotW and it worked really well.
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Old 06-04-20, 11:11   #17
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Originally Posted by New Dwight View Post
As requested, I've touched on TR3's textures today upscaled to 2048x2048, using the same algorithm as TR2, with TTA applied this time and detail preservation, edge smoothing +.4.
I noticed one thing with TR3 texs in particular, each level had 32 tex tiles in them, with a bunch of blank, black ones, that were left alone to reduce time.

*Note:
There is a font bug on Temple Ruins (*see in screenshot). I'm not sure exactly how this happened, but it's likely the scaling on the font tex. This level's texs can be swapped with GiovanniLucca's textures. This is the only level with that bug.

Download

Installation instructions same as before:

Installation step-by-step:

1. If you have not already, download the Peixoto Patch.
2. Unzip the file to a folder of your choice.
3. Download the upscaled textures from the link above.
4. Unzip the textures to a folder of your choice. It does not have to be in the same patch or game location.
5. Start the application Help.exe of the Patch folder.
6. In the list on the left side, look for Tomb Raider 3.
7. On the right side, you have all the instructions on how the patch works. Click Texture Swapping. Now in Configure and in Path click on "..." and choose where you unzipped the upscaled textures folder. The destination location should point to folders Dumps and Replacements of the unzipped file.
8. Scroll down until you reach Settings.
9. Turn on Allow Dynamic Super Resolution. This option will make the game run at the maximum resolution of your monitor, with the correct aspect ratio and FOV.
10. Turn on Anisotropic Filtering. To improve the rendering of textures.
11. Now on the left side, click Start and indicate the installation path of your game, in the game folder click tomb3.exe.

When you want to play the game with upscaled textures, start from the Help.exe application, choose Tomb Raider 2 from the list and click Start.
First of all, I would like to thank you for sharing this fantastic hard work.
Second, I like how the vision becomes clear with this mod ...
But I have a simple note: The edges of the picture should be sharper as if water was poured on an acrylic painting.

Last edited by JAMJOOM; 13-01-24 at 14:37. Reason: images removed from quote
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Old 06-04-20, 11:13   #18
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[QUOTE]
Quote:
Originally Posted by GiovanniLucca View Post
I liked the style! looks like a cartoon!
Exactly

Last edited by JAMJOOM; 13-01-24 at 14:39.
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Old 19-04-20, 12:09   #19
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Please help, the link is dead.
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Old 26-04-20, 04:56   #20
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Quote:
Originally Posted by QwerkyPengwen View Post
I know it's been quite a long time since you created this texture mod.
but I wanted to let you know that there's a new algorithm that can upscale, while preserving details and the original aesthetic.

it's paid software but I have it and am willing to share if need be.

It's called Gigapixel AI by Topaz.

Check it out.

I used it to try and upscale the crappy video cutscenes from BotW and it worked really well.
ESRGAN is the better A.I. than Giga pixel. That's what I intended to use for this one.
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