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Old 27-08-16, 12:21   #5611
Wooxman
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Quote:
Originally Posted by Zebra View Post
^Yup, Melissa Croft has been explicitly mentioned as the second character for the game's co-op mode and that is her in the screenshot, not a character from Free Running.
Thanks for making that clear.

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Originally Posted by disapearing-boy View Post
That trailer was not a public trailer but only for work presentations. I got the impression that they ported TR1 first and then changed it bit by bit from inside out. This could be a very early version.
It's possible that they put the original TR I level geometry into that game and then changed the layout a bit and put the fancy graphics on top of them. That would've made development easier.
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Old 27-08-16, 14:18   #5612
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Originally Posted by Wooxman View Post
Thanks for making that clear.


It's possible that they put the original TR I level geometry into that game and then changed the layout a bit and put the fancy graphics on top of them. That would've made development easier.
I read somewhere that's what they did.
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Old 27-08-16, 14:22   #5613
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At least Crystal did this when they started with their own TR I remake. They put Legend Lara into the first level of TR I (and claimed that Legend Lara could clear the level far too fast, yeah, sure).
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Old 27-08-16, 16:22   #5614
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Core used the original level files as templates for all the levels and then added onto them, so the actual level layout would've been the same in many places but they changed the puzzles, added in new rooms, etc. and in some instances also did change the original layout (look at St. Francis Folly, for example). And, of course, they completely overhauled the visuals.
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Old 27-08-16, 16:26   #5615
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Now I know where reboot wall scramble comes from
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Old 27-08-16, 16:36   #5616
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^It's possible that Crystal came up with it independently. Traceurs do use a move that's somewhat similar (though only somewhat) in real life, where they push themselves upwards off a wall to reach a higher ledge. They don't touch the wall with their hands while puhsing off, though, and they don't linger in mid-air, the way reboot Lara does. I also suspect that the animation for the move wasn't finished when that trailer footage was recorded. It looks like there's sth missing animation-wise.
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Old 27-08-16, 16:44   #5617
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I practice a bit of "parkour" and I put weight to the wall with my feet. The jump is not as high as Lara Croft obviously but still effective.
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Old 27-08-16, 16:57   #5618
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^Yeah, that's what I mean. Reboot Lara also touches the wall with her hands IIRC and I've never ever seen a real-life traceur do that.
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Old 27-08-16, 17:03   #5619
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I also never see that, probably for more aesthetic view ?
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Old 27-08-16, 17:04   #5620
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I guess so, yes.
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