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Old 19-01-20, 18:43   #1
JMN
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Default Vertical Sinks

Is there a way to setup vertical sinks that Lara can escape?

Horizontally is fine, but vertically she can't escape even with strength 1. This was built with NGLE:

https://streamable.com/nhhvi
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Old 19-01-20, 20:01   #2
TokyoSU
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Quote:
Originally Posted by JMN View Post
Is there a way to setup vertical sinks that Lara can escape?

Horizontally is fine, but vertically she can't escape even with strength 1. This was built with NGLE:

https://streamable.com/nhhvi
probably with many script, but in the code, it not include y position, it's because of that that lara is "teleported" to the lowest floor so probably hardcoded.
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Old 19-01-20, 20:54   #3
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You don't need to place any trigger in the editor to activate sinks. It's possible via GTs + TGs.
You can make it so that if Lara is within x distance of a certain object, the sink activates. If she isn't, the sink deactivates.
The "certain object" can be an invisible animating.
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Old 19-01-20, 22:04   #4
JMN
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That doesn't help with the "teleporting" issue preventing Lara from escaping, does it?

I would like Lara to slowly drift towards the sink from all directions, not just horizontally, and also be able to escape.

There's F136 "Lara. (Physics) Vertical. Attract Lara <&>up/down with (E)speed", but it only works while actively swimming not just drifting.

F135 "Lara. (Physics) Over Mode. Attract Lara in <&>direction with (E)speed" works correctly, just need to figure out the directions.
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