17-02-08, 14:46 | #11 |
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Joined: Jan 2007
Posts: 3,733
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ermm..i tihnk screenshot showcase unless it has got some sort of reason like "what does this button do" (like i wanted to know what color addition meant" :P
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17-02-08, 15:06 | #12 |
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Joined: Nov 2006
Posts: 9,509
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You could just use the "random smooth floor up/down" and "random smooth ceiling up/down". It gives quite a nice effect and only takes a few minutes/seconds to construct a cave/cavern with these.
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17-02-08, 15:10 | #13 |
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Joined: Nov 2007
Posts: 4,657
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i'm also not good with constructing enormous areas. i find it too tough to specify each and every tile with some sort of floor/ceiling construction..... i prefer [outdoor areas] to be at most 10x10 squares per room, and indoor areas to be at most 6x6. it's weird to explain because i find it hard to do make large areas.....
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17-02-08, 15:12 | #14 | ||
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Quote:
Quote:
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17-02-08, 15:14 | #15 |
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Joined: May 2006
Posts: 26,258
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I'm making a Peru level but I'm worried that the BTB08 textures I downloaded will just give off an ARG list too big error, as it has done ever since I began trying to use it.
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17-02-08, 15:17 | #16 | |
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Quote:
Anyway, apart from the automatic 'random floor/ceiling' buttons and the like, there isn't really any other way to create good geometry other than to do it yourself. Last edited by Spikey; 17-02-08 at 15:18. |
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17-02-08, 15:20 | #17 |
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Joined: Jun 2005
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Very good thread!
I have a question... How can I made a room round? |
17-02-08, 15:23 | #18 |
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Joined: Dec 2007
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Because of the way the editor works, it's really impossible to make a round room out of those large blocks. The best way you can do it is to create custom wall objects that have a curved shape, and place them around your room.
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17-02-08, 15:25 | #19 |
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Joined: Nov 2006
Posts: 10,320
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Hi, i'm having a issue with Strpix, I wanna have that whole pic on the door, not the pic separated in several pieces.
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17-02-08, 15:26 | #20 | |
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Joined: Jun 2007
Posts: 1,151
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Quote:
@ Larson_1988: either separate the picture into seperate pieces and apply them individually to each face on the object or adjust the object so that it only has one face. Then apply the image. Last edited by Inkheart; 17-02-08 at 15:28. |
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