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#1 |
Explorer
Join Date: Aug 2003
Location: Brazil
Posts: 813
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Hi there!
I have a dummy for BRIDGE_FLAT that I wanted it to be disabled until a numeric variable is set. For that I'm using Local Byte Alfa4 and setting it to 3, then checking if it is equal to 3, however it is not working. Lara simply passes through, does variable and conditionNG work with dummy? Thank you in advance! |
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#2 |
Relic Hunter
Join Date: Apr 2012
Location: Run the Gauntlet
Posts: 9,945
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1) you dont need dummy triggers, a normal trigger is enough
2) i have tried to set this up myself. not with variables, but with trigger triggerers. disactivating the trigger this way does not seem to work. the only way I managed to disable bridges entirely was using flipmaps, and remove the trigger on the flipped room. |
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#3 |
Professor
Join Date: Mar 2012
Location: France
Posts: 3,606
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I once did "that" by moving the bridges very high into the ceiling, and then moving them back to the correct height when I needed them back.
The issue is not your setup but the fact that bridge triggers are special, and it seems not possible to deactivate them. |
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#4 | |
Explorer
Join Date: Aug 2003
Location: Brazil
Posts: 813
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