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#11 |
Explorer
Join Date: Oct 2011
Posts: 701
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Alot of those features are ps1 only, though... The pc version of 3 is missing not just things like reverb, but also footprints, spec of dust or whatever in certain pools of water, and shadow opacity gradients (for lack of a better term).
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#12 |
Inactive
Join Date: Mar 2018
Location: Home
Posts: 1,453
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I just rather leave it just like that for the pc version of this Tomb Raider game.
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#13 | |
Professor
Join Date: Nov 2017
Location: England
Posts: 3,362
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![]() Anyway, another thing I noticed is how the falling snow actually stops on the floor and disappears after half a second. Games today just have it go through the floor. |
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#14 | |
Tomb Raider
Join Date: Jan 2006
Location: Visa Versace
Posts: 22,529
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Especially ones in bold. Still, MGS1 itself was very ahead of it's time. Neat talkthrough here - https://youtu.be/pVMBQ7nEEhg?t=1401 Last edited by Reggie; 24-12-19 at 18:42. |
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#15 |
Professor
Join Date: Jul 2016
Location: Coulrophilia
Posts: 3,459
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What I find impressive even to this day is how the coloured lighting worked wonders for the atmosphere and overall palette
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#16 |
Tomb Raider
Join Date: Aug 2008
Location: Poland, Warsaw Gender: Male
Posts: 12,035
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What I love about TR3-5 is that when things get dropped into the water, they actually fall slower than in dry rooms.
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#17 |
Professor
Join Date: Nov 2017
Location: England
Posts: 3,362
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^Does that not happen to the flares in TR2? Never checked it out. (EDIT: It does.
![]() But yeah, all this stuff makes me resent how videos like these misrepresent how graphically proficient and fluid PS1 games can look: I know it's all in good fun but people actually believe the above games would have looked like that. ![]() Last edited by _Seth; 27-12-19 at 17:08. |
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#18 |
Relic Hunter
Join Date: Jan 2009
Location: ฿-₳-฿-¥-⍸L-⌽-₦
Posts: 9,700
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Wait this thread is serious? lol
TR3 has some nice effects, but saying any classic TR games have graphics ahead of their time is just pure nonsense to be honest. Maybe TR1 did for 96 but that's about it. Those huge 2M squares were outdated even in the PS1 days, and it's not a couple of fancy effects that will change that.
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Persecution to all non Luds Gate believers may God's wrath fall upon you sinners |
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#19 | |
Professor
Join Date: Nov 2017
Location: England
Posts: 3,362
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#20 |
Explorer
Join Date: Oct 2007
Location: Lost City of Tinnos
Posts: 862
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