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Old 03-05-21, 12:50   #1251
reborninshadow
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What do you guys think of this?



Having duplicate weapons does not seem to cause any issues as I described on one of my previous posts so getting an actual Scorpion X after this one works fine. I think I can also change the weapon Luddick gives you to dual scorpions but I haven't decided if I should do that or change the pickup in Strahov level to dual ones.
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Old 03-05-21, 13:44   #1252
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I quite like picking it up from the back of the truck, good spot for the Vectors to be picked up again after Lara takes them from The Cleaner.

I think it works better to put the dual scorpions in the Strahov Fortress. Paying Luddick would then get you a small advantage at the start of the level with a single gun, and there's still a reason to retrieve the other gun.
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Old 03-05-21, 14:27   #1253
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Oh wow this is amazing, I've always wanted this to happen.
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Old 03-05-21, 14:59   #1254
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What I've done so far is:
Replacing single Vector in Louvre Galleries to dual ones
Adding dual Vector's in Monstrum Crime Scene to the back of the truck
Replacing single Scorpion X in Strahov Fortress with dual ones

I'm also thinking about adding additional Vector clips to some levels to make sure ammo doesn't run out fast. If anyone has other suggestions feel free to share and I'll see if I can do them. I'll probably open a new thread in AOD section and share news and downloads there.
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Old 03-05-21, 15:08   #1255
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Quote:
Originally Posted by reborninshadow View Post
What I've done so far is:
Replacing single Vector in Louvre Galleries to dual ones
Adding dual Vector's in Monstrum Crime Scene to the back of the truck
Replacing single Scorpion X in Strahov Fortress with dual ones

I'm also thinking about adding additional Vector clips to some levels to make sure ammo doesn't run out fast. If anyone has other suggestions feel free to share and I'll see if I can do them. I'll probably open a new thread in AOD section and share news and downloads there.
I think this is a good idea. With the duals, the ammo will run out faster so adding some clips could keep the weapons useful.
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Old 03-05-21, 16:40   #1256
TRJTA
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This is all awesome news! Finally using the duals will be officially possible in this game.
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Old 03-05-21, 18:45   #1257
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Quote:
Originally Posted by reborninshadow View Post
What I've done so far is:
Replacing single Vector in Louvre Galleries to dual ones
Hmmm...
It would make more sense from narrative viewpoint, if you replace the dartgun (and its ammo) in the pawnshop to the duals and their ammo and the single vector in the Louvre to the dartgun.
I mean, you'll never get more than five (officially) darts, so that gun is the most pointless. Better yet, that one could be discarded entirely.
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Old 03-05-21, 20:05   #1258
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Quote:
Originally Posted by Zsott View Post
Hmmm...
It would make more sense from narrative viewpoint, if you replace the dartgun (and its ammo) in the pawnshop to the duals and their ammo and the single vector in the Louvre to the dartgun.
I mean, you'll never get more than five (officially) darts, so that gun is the most pointless. Better yet, that one could be discarded entirely.
I was actually thinking about doing that at first. Maybe I can do this also and let people choose which one they want to use.
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Old 03-05-21, 20:21   #1259
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Quote:
Originally Posted by reborninshadow View Post
I was actually thinking about doing that at first. Maybe I can do this also and let people choose which one they want to use.
Yeah that could work, I like the idea of getting them in the pawn shop.
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Old 03-05-21, 21:22   #1260
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Yeah I'll most likely include both versions on the download so people can choose what they want. Hopefully everything will be ready soon.

Also @TRJTA hope you received my PM.
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