www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Series > The Last Revelation

Reply
 
Thread Tools
Old 02-05-21, 18:02   #31
TheBlueFox
Hobbyist
 
TheBlueFox's Avatar
 
Join Date: Apr 2018
Posts: 45
Default

Quote:
Originally Posted by angelhp View Post
Thanks you!
It is fabtastic!!
one thing, was it not possible to add a video (FMV) with the scene, than to completely remake it?
So it would have included talking heads and camera angles in the right position
I can't say too much about the FMV. AFAIK it's necessary some aditional scripiting in the PS1 version (like FMV start time and end time) but MAYBE would be it possible to add it we have the conversions tools for it.
TheBlueFox is offline   Reply With Quote
Old 03-05-21, 13:18   #32
angelhp
Hobbyist
 
Join Date: Mar 2021
Posts: 7
Default

Quote:
Originally Posted by TheBlueFox View Post
I can't say too much about the FMV. AFAIK it's necessary some aditional scripiting in the PS1 version (like FMV start time and end time) but MAYBE would be it possible to add it we have the conversions tools for it.
I hope that FMV addiction is possible,
you did a great work in fact .Thank you so much
I always liked to play this level on pc
although I have to say that playing it in psx is another level

Last edited by angelhp; 03-05-21 at 16:21.
angelhp is offline   Reply With Quote
Old 09-05-21, 21:31   #33
CheshireBitch
Archaeologist
 
CheshireBitch's Avatar
 
Join Date: Jan 2012
Posts: 1,627
Default

Quote:
Originally Posted by angelhp View Post
I hope that FMV addiction is possible,
you did a great work in fact .Thank you so much
I always liked to play this level on pc
although I have to say that playing it in psx is another level
I hope no one is getting FMV addiction !

I'm always very impressed when people convert PC levels to PS1 !
It's has always been a mystery as why they never used this as a demo for the game in Playstation magazine or something else
CheshireBitch is offline   Reply With Quote
Old 10-05-21, 00:52   #34
mizuno_suisei
Relic Hunter
 
mizuno_suisei's Avatar
 
Join Date: Jan 2006
Posts: 6,345
Default

Woah wait. You used NGLE but converted it to PSX format?
Afaik b122251 has only released a TR1 and TR2 psx converter. I'm intrigued!!
mizuno_suisei is offline   Reply With Quote
Old 10-05-21, 10:57   #35
TheBlueFox
Hobbyist
 
TheBlueFox's Avatar
 
Join Date: Apr 2018
Posts: 45
Default

NGLE was used just to "rebuild" the levels, I've used a very old version (1.0.9.13).

The tools you mentioned were not used. To convert the levels to the PSX format I've used a leaked official TR4 PSX convertor (released back in 2013 to the public) which works very different to the b122251's PSX conversion tools.

The Core Design's tools works just like the tom2pc converter but obviously to the PSX format instead of the PC ones.

Just like this: .WAD/.WAS/.SFX/.SAM/.TOM -> .PSX.

Last edited by TheBlueFox; 10-05-21 at 11:00.
TheBlueFox is offline   Reply With Quote
Old 10-05-21, 11:11   #36
mizuno_suisei
Relic Hunter
 
mizuno_suisei's Avatar
 
Join Date: Jan 2006
Posts: 6,345
Default

That's interesting! I thought the TR4TR5 toolkit was redundant and mostly just source code!

Has the times been your only experimentation? I cant help but wonder about, some older trle levels and or series that may be LQ enough to be, ps1 friendly. Curious and curiouser! I had much fun with b122251s converter tools, made a few custom levels work great through it. May have to dabble on this tr4tr5 stuff again!
mizuno_suisei is offline   Reply With Quote
Old 10-05-21, 11:30   #37
TheBlueFox
Hobbyist
 
TheBlueFox's Avatar
 
Join Date: Apr 2018
Posts: 45
Default

There's actually very few source code lines in the package.

Yes, I have done more tests with the PSX engine besides the Times Exclusive. I've converted some custom levels and all the Level Editor included files like tut1, catacombs, etc.

Last edited by TheBlueFox; 10-05-21 at 11:33.
TheBlueFox is offline   Reply With Quote
Old 10-05-21, 22:46   #38
mizuno_suisei
Relic Hunter
 
mizuno_suisei's Avatar
 
Join Date: Jan 2006
Posts: 6,345
Default

Thankyou so much. I will be checking that out today!
mizuno_suisei is offline   Reply With Quote
Old 12-05-21, 13:18   #39
angelhp
Hobbyist
 
Join Date: Mar 2021
Posts: 7
Default

Quote:
Originally Posted by CheshireBitch View Post
I hope no one is getting FMV addiction !

I'm always very impressed when people convert PC levels to PS1 !
It's has always been a mystery as why they never used this as a demo for the game in Playstation magazine or something else
Yes, TheBlueFox (Thanks , Thanks) did a great work with this port ,but I was referring to the introduction video, since he completely redone it, but there were some limitations,
such as the non-addiction of the movements of the mouth of the characters, some different angles and even the lack of some polygons (such as the table, or the hands that at times disappear completely)
Although I don't know, there may be some tool to convert it without using FMV.

Last edited by angelhp; 12-05-21 at 13:21.
angelhp is offline   Reply With Quote
Old 08-07-21, 04:06   #40
TheBlueFox
Hobbyist
 
TheBlueFox's Avatar
 
Join Date: Apr 2018
Posts: 45
Thumbs up Update v1.1

Hi!
I've decided to give this project an update. I've fixed some bugs:

• Adjusted Camera Angle in Cutscene (is using the info stored in cutseq file now.)
• Partially added Speech Heads (just for Lara, for now.)
• Fixed texture bugs.
• Fixed lighting bugs.
• Fixed missing triggers.

Nothing really special, but it was bugging me.

The download link remains the same: https://www.mediafire.com/file/l2rxr...e_PSX.rar/file

Hope you enjoy.

Last edited by TheBlueFox; 08-07-21 at 11:45.
TheBlueFox is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 16:45.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.