www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Community Forums > General Chat

Reply
 
Thread Tools
Old 27-09-20, 21:45   #1
Tomb Raidering
Professor
 
Tomb Raidering's Avatar
 
Join Date: Aug 2019
Location: Pie Titty — Anniversary > TR1
Posts: 3,655
Question What has Core Design done wrong?

I’m obviously inspired by the “What has Crystal Dynamics done right?” thread lol.

I feel like Core has done a lot of things right, but does that mean the Classics are flawless? Nope.

My two cents:
• The inconsistencies between the TR4 FMVs and in-game.
• Making cutscenes in TR4 and TR5 unskippable.
• Relying too much on keys and switches in TR2-3.
• Having obscure puzzles with new mechanics in TR4-5 that weren’t mentioned in the manuals.
• The TR4 Catacombs double rope jump. Enough said.
• TR3 relying on cheap traps to give the player an artificial challenge.
• Darkness Raider III on the PS1.
• AoD’s development.
• The Louvre cutscene with Kurtis.
• TR2-3 Lara’s personality.
• Chronicles Young Lara underbiob scene.
__________________
Stay pressed lol

Last edited by Tomb Raidering; 27-09-20 at 21:50.
Tomb Raidering is offline   Reply With Quote
Old 27-09-20, 21:46   #2
lance6439
Legend
 
lance6439's Avatar
 
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 29,252
Default

nothing
__________________
✧・゚: *✧・゚:*
lance6439 is offline   Reply With Quote
Old 27-09-20, 21:46   #3
Tomb Raidering
Professor
 
Tomb Raidering's Avatar
 
Join Date: Aug 2019
Location: Pie Titty — Anniversary > TR1
Posts: 3,655
Default

Quote:
Originally Posted by lance6439 View Post
nothing
Me when I lie:
__________________
Stay pressed lol
Tomb Raidering is offline   Reply With Quote
Old 27-09-20, 21:50   #4
lance6439
Legend
 
lance6439's Avatar
 
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 29,252
Default

Quote:
Originally Posted by Tomb Raidering View Post
Me when I lie:
hihihi

what they did wrong: not attack eidos
__________________
✧・゚: *✧・゚:*
lance6439 is offline   Reply With Quote
Old 27-09-20, 21:52   #5
Tomb Raidering
Professor
 
Tomb Raidering's Avatar
 
Join Date: Aug 2019
Location: Pie Titty — Anniversary > TR1
Posts: 3,655
Default

Quote:
Originally Posted by lance6439 View Post
what they did wrong: not attack eidos
Spill. They said yes to all of their nonsense.
__________________
Stay pressed lol
Tomb Raidering is offline   Reply With Quote
Old 27-09-20, 22:03   #6
indigo1993
Student
 
indigo1993's Avatar
 
Join Date: Feb 2019
Location: Ireland
Posts: 109
Default

Quote:
Originally Posted by Tomb Raidering View Post
I’m obviously inspired by the “What has Crystal Dynamics done right?” thread lol.

I feel like Core has done a lot of things right, but does that mean the Classics are flawless? Nope.

My two cents:
• The inconsistencies between the TR4 FMVs and in-game.
• Making cutscenes in TR4 and TR5 unskippable.
• Relying too much on keys and switches in TR2-3.
• Having obscure puzzles with new mechanics in TR4-5 that weren’t mentioned in the manuals.
• The TR4 Catacombs double rope jump. Enough said.
• TR3 relying on cheap traps to give the player an artificial challenge.
• Darkness Raider III on the PS1.
• AoD’s development.
• The Louvre cutscene with Kurtis.
• TR2-3 Lara’s personality.
Hahaha love this thread and I love that you got inspired by the CD appreciation thread lol

Here's my list of things:
- keeping the grid based level geometry for 5 years while games were all evolving and making use of the analogue controls.
- Lara sounding like an old woman on TRII and III
- obscure puzzles on TRIV
- new mechanics being introduced that made the game even slower (crouching was slow, corner shimming was slow, walking on tight rope was slow, rope swinging was slow), hurting the overall pace
- trying to kill Lara on TRIV
- Sexualised teenage Lara
- main villains that have the charm of a sandal on TR II, III and Chronicles.
- the very existence of TRAOD and how Lara is a walking glitch more than anything
- poorly implemented stealth mechanics in TRIII's Nevada and on Chronicles.
- Rope mechanics

There's probably more but that's it from the top of my head. But definitely trying to kill Lara was, for me, what shoulda been enough reason to get them replaced right then and there. Maybe we'd have gotten a proper AOD.
__________________
Time to put things right and remove the thorn in my side in the process.
indigo1993 is offline   Reply With Quote
Old 27-09-20, 22:09   #7
Mek
Historian
 
Mek's Avatar
 
Join Date: Oct 2008
Location: Poland, Warsaw
Posts: 262
Default

I think that the only thing Core Design did wrong was the development of Angel of Darkness. As far as I know, at one moment they had to restart works on it and thus they wasted a lot of time. Moreover, they were too ambitious with that game - they wanted to do something that was impossible to do using the time they were given by Eidos.
Mek is offline   Reply With Quote
Old 27-09-20, 22:12   #8
Rai
Moderator
 
Rai's Avatar
 
Join Date: Dec 2008
Location: In a bubble outside the universe
Posts: 33,789
Default

I don't think this belongs in the future section .
__________________
They're=they are; Their=it belongs to them=their house; There=Look over there!
Rai is offline   Reply With Quote
Old 27-09-20, 22:18   #9
Tomb Raidering
Professor
 
Tomb Raidering's Avatar
 
Join Date: Aug 2019
Location: Pie Titty — Anniversary > TR1
Posts: 3,655
Default

Quote:
Originally Posted by indigo1993 View Post
Hahaha love this thread and I love that you got inspired by the CD appreciation thread lol.
Thank you lol. I totally agree with your list.
Quote:
Originally Posted by Rai View Post
I don't think this belongs in the future section .
I posted the thread here because indigo1993 posted their thread here too.
__________________
Stay pressed lol
Tomb Raidering is offline   Reply With Quote
Old 27-09-20, 22:31   #10
indigo1993
Student
 
indigo1993's Avatar
 
Join Date: Feb 2019
Location: Ireland
Posts: 109
Default

Quote:
Originally Posted by Tomb Raidering View Post
I posted the thread here because indigo1993 posted their thread here too.
We don't have a main thread called "The past of Tomb Raider" and it wouldn't be fitting to start this thread anywhere else really, even if we looking in hindsight at Core and what they built xD
__________________
Time to put things right and remove the thorn in my side in the process.
indigo1993 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 04:07.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.