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#1291 | ||
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Joined: Jul 2007
Posts: 13,826
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![]() ![]() This was early in the editing and it's probably more faithful to the original: Last edited by [Xmas]; 15-04-25 at 12:56. |
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#1292 |
Member
Joined: Mar 2020
Posts: 1,007
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I don't like her hair. I really enjoy the movement of hair in games. Give her a braid, but make sure it's not tight or boring....
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#1293 |
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Joined: Jan 2009
Posts: 16,388
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#1294 |
Member
Joined: Nov 2014
Posts: 2,636
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I liked this Lara with an older 'Reboot face', maybe it's very close to the official CD model...
Autor: Dan Jurgens |
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#1295 | |
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Joined: Jan 2024
Posts: 4,591
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#1296 | |
Member
Joined: Mar 2020
Posts: 1,007
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Thank you, indeed: Most of them were by Konrad. I also love the Angel of Darkness model. The shade of red hair with black is always distinctive... Nice upgrade, but her nose looks noticeably thinner in the original |
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#1297 |
Member
Joined: Jul 2007
Posts: 13,826
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Do you think I should keep it that thin? I honestly don't know what to do anymore. I know I want to keep the eyes smaller and have them not be so far apart as they are on the original model, but then I feel like the rest of her facial features also need to be altered accordingly because her original nose is super thin and sharp.
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#1298 |
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Joined: Dec 2005
Posts: 11,242
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#1299 | |
Member
Joined: Mar 2020
Posts: 1,007
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I'll tell you—I I restored the original shape of the mouth and nose, then reduced the size of the mouth to fit the new eye shape. This way, it looks more realistic and natural. The original design is characterized by Lara’s very wide eyes, which gives it a more cartoonish style ..... In the first picture, you will notice that the teeth are obvious and I have hidden them....I hope you like the idea. Beautiful and exciting: but it looks like it's just one AI-generated image, not a complete model. |
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#1300 |
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Joined: Sep 2017
Posts: 6,595
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