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Old 10-03-19, 00:14   #1771
O_eight
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Join Date: Jan 2019
Posts: 5
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Well, I managed it. I did it with strpix, edit, rotate mesh.
Easier than all my previous tries...
Now, on wadmerger, I have the "no animation" in the right direction, but the "animation 0" on sideways. But we don't care because this is the "no animation" that we see in the level.

"the horizons have the correct rotation in game"
By the way, I am using Tomb Editor, and it shows your horizon with the "no animation", that's why mine was on sideways.
Perfect for weird levels... and to get sick.

Anyway, thank you very much for the help ! I solve my problems step by step, and next is a flipmap.
The last, the boss.
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