29-02-12, 22:31 | #21 |
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29-02-12, 22:31 | #22 |
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29-02-12, 22:38 | #23 |
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The lighting is fine to me.
Besides its way more realistic being dark. |
29-02-12, 22:39 | #24 |
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I also didn't spot any pitch blackness in the video...
If there's one thing that does bother me a tiny bit, it's the inventory font. It just doesn't seem to fit very well with the level imho. And it's pretty difficult to read. |
29-02-12, 22:41 | #25 |
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To me the inventory looked like it was supposed to be old writing, reminded me of the War of the Worlds being an old radio show/ event. At least that's what I got from the font.
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29-02-12, 22:45 | #26 |
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29-02-12, 22:58 | #27 |
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Okay, so this is freaky. O.O I LOVE IT.
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29-02-12, 22:59 | #28 |
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Suggesting to change things is probably pointless, as I'm sure he can't change much now that the game has been through Metatr2.
I'm not sure if anyone asked this yet. Is there a release date? Or are you still working on more levels? |
29-02-12, 23:20 | #29 |
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Jeez man, the detail, atmosphere, texturing, everything is just WOW!
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29-02-12, 23:45 | #30 |
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This is stunning!! I never expected anything like that! You created an incredible atmosphere. I've never seen an urban TR environment that looked so old and derelict. It's very TR despite being urban. I've noticed some clear inspiration from the reboot, which makes me wonder, how long has this been in development?
I love the animations, the level of details, all the objects, the bottles bobbing in the water, the flickering lights, the sounds, the tension... I can't wait to play this! |
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