![]() |
![]() |
#1 |
Archaeologist
Join Date: Feb 2012
Location: In my bedroom (most likely).
Posts: 1,454
|
![]() At last! I've managed to get a working animated sky with moving clouds into TR1 using Reshade. I plan to make it customisable too with different times of day to choose from. I say it's a work in progress as I still need to fix it overlaying the inventory background (they are on the same layer). Don't hold your breath that this will be fixable, I just want to tease a possiblity.
__________________
Mods: TR1 Sound Overhaul, TR2 Remixed, TR3 Transformed and TR4 HD. Last edited by annl; 07-08-20 at 10:59. |
![]() |
![]() |
![]() |
#2 |
Student
Join Date: Apr 2020
Location: Sister Location
Posts: 185
|
![]()
This is incredible! Fantastic
![]()
__________________
The Show will begin momentarily, everyone please stay in your seats. |
![]() |
![]() |
![]() |
#3 |
Professor
Join Date: Dec 2008
Posts: 3,275
|
![]()
great job
![]()
__________________
Hi, I'm Marissa. I'm super excited to take trf's look to the next level. |
![]() |
![]() |
![]() |
#4 |
Professor
Join Date: Feb 2009
Location: Northwoods of Wisconsin
Posts: 3,710
|
![]()
Very interesting! Hope you can get it to work completely.
![]() |
![]() |
![]() |
![]() |
#5 |
Professor
Join Date: Sep 2007
Location: The Netherlands
Posts: 2,954
|
![]()
That's Incredible! I hope you can make it work!
|
![]() |
![]() |
![]() |
#6 |
Archaeologist
Join Date: Feb 2012
Location: In my bedroom (most likely).
Posts: 1,454
|
![]()
I am working with someone to modify the shader to separate the sky and inventory depths. They are the same it seems.
EDIT: I'm still waiting on the fix for the sky, until then have a look at these two wonderful comparison screens using the rest of the effects and JC's texture pack. Effects On: Effects Off:
__________________
Mods: TR1 Sound Overhaul, TR2 Remixed, TR3 Transformed and TR4 HD. Last edited by annl; 08-08-20 at 16:26. |
![]() |
![]() |
![]() |
Thread Tools | |
|
|