21-04-20, 10:57 | #1 | |
Unverified
Joined: Jan 2008
Posts: 5,140
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Finish Trigger Crash
For some weird reason I cannot jump to 3 or 4 from 1.
Level 1 is a Hub level and Level 2 and 3 are connected to Level 1. I've double checked the Start Pos OCBs and they are correct. I can jump from Level 1 to Level 2 just fine. But i cannot jump from Level 1 to Level 3 or Level 4 (Level 4 is a standalone level) I can't even jump to this level without a Timer value (i.e. direct jump without Hub system). I can play the three levels standalone via LevelSelect though. I tried to use ResetHUB=3 and ResetHub=4 in Level1, but that didn't work either. Whats even more confusing is the crash log: Code:
Version=1.3.0.7 Date: 6 April 2017 (21:34:20) Size=2580480 bytes CRS=Enabled Last diagnostic mexage:Missing FONT_GRAPHICS in current level Last directX error: MEMORY CODE MAPPING: BASE START END ID PluginName (PluginVersion - TrngVersion) -------------------------------------------------------------------------------------- 10000000 10001000 1014A000 0 Tomb_NextGeneration (1.3.0.7 - 1.3.0.7) 55570000 55571000 55575800 1 Plugin_ChocolateFanFlareSFX (2.1.0.0 - 1.3.0.7) 78AA0000 78AA1000 78B06400 2 Plugin_ClassicInventory (1.1.1.0 - 1.3.0.7) 78B50000 78B51000 78B57A00 3 Plugin_TR3Aiming (1.0.0.0 - 1.3.0.7) -------------------------------------------------------------------------------------- ............... QUICK DIAGNOSTIC LOG ............... WARNING: missing Header NG in "TITLE.TR4" level file At moment of crash the program was managing: .................................................... CRASH REASON: EXCEPTION_ACCESS_VIOLATION The thread tried to read from or write to a virtual address for which it does not have the appropriate access. EXTRA_INFO: VIOLATION ON READ AT OFFSET 0x98383DFF RECOVERABLE : YES CRASH OFFSET: 0x7AC9D043 (Outside of all tomb4, trng or plugin engines. Probably windows APIs) REGISTERS: EAX=40D EBX=1326A5C8 ECX=C04480 EDX=7AC913E4 ESI=ABA35C0 EDI=98383DCF EBP=EC7FDBC EIP=7AC9D043 ESP=EC7FDA8 Stack=0xEC7FDA8 pContesto=0xEC7F8C8 pInfoEccezione=0xEC7F878 PRIMARY_STACK: ESP=0xEC7FDA8 STACK_TRACE: 0x476D03 0x450447 0x41D238 0x100D9B64 0x44E604 0x44E294 0x100C54D8 0x451F85 0x451166 0x475155 0x49E67C <CRASH DURING STACK TRACE> END_STACK_TRACE SECONDARY_STACK: ESP=0x19B0DC STACK_TRACE: 0x460020 0x460020 0x48D323 0x48CC6B 0x48CACE 0x49F26B END_STACK_TRACE OTHER_STACK: ESP=0xF7DB150 STACK_TRACE: <CRASH DURING STACK TRACE> END_STACK_TRACE Quote:
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21-04-20, 11:08 | #2 |
Member
Joined: Jul 2016
Posts: 1,905
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Is the outfit the same? For some reason it crashes if you use a different Lara model
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21-04-20, 11:08 | #3 |
Member
Joined: Apr 2012
Posts: 10,346
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Are there any missing items in your wad in those levels? This is also a reason for crashing
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21-04-20, 11:25 | #4 |
Unverified
Joined: Jan 2008
Posts: 5,140
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wtf. it was a wad that had a different pistol animation. I thought the problem could be Skin differences only.
I double checked the used Wads and now it works |
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