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Old 21-04-20, 10:57   #1
TR-Freak
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Default Finish Trigger Crash

For some weird reason I cannot jump to 3 or 4 from 1.

Level 1 is a Hub level and Level 2 and 3 are connected to Level 1.
I've double checked the Start Pos OCBs and they are correct.
I can jump from Level 1 to Level 2 just fine. But i cannot jump from Level 1 to Level 3 or Level 4 (Level 4 is a standalone level)

I can't even jump to this level without a Timer value (i.e. direct jump without Hub system). I can play the three levels standalone via LevelSelect though.
I tried to use ResetHUB=3 and ResetHub=4 in Level1, but that didn't work either.
Whats even more confusing is the crash log:

Code:
Version=1.3.0.7
Date: 6 April 2017  (21:34:20)  Size=2580480 bytes
CRS=Enabled
Last diagnostic mexage:Missing FONT_GRAPHICS in current level
Last directX error: 

MEMORY CODE MAPPING:

BASE     START    END       ID   PluginName             (PluginVersion - TrngVersion)
--------------------------------------------------------------------------------------
10000000 10001000 1014A000   0   Tomb_NextGeneration    (1.3.0.7 - 1.3.0.7)
55570000 55571000 55575800   1   Plugin_ChocolateFanFlareSFX (2.1.0.0 - 1.3.0.7)
78AA0000 78AA1000 78B06400   2   Plugin_ClassicInventory (1.1.1.0 - 1.3.0.7)
78B50000 78B51000 78B57A00   3   Plugin_TR3Aiming       (1.0.0.0 - 1.3.0.7)
--------------------------------------------------------------------------------------
............... QUICK DIAGNOSTIC LOG ...............
WARNING: missing Header NG in  "TITLE.TR4" level file
At moment of crash the program was managing:
....................................................
CRASH REASON: EXCEPTION_ACCESS_VIOLATION
	The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
EXTRA_INFO: VIOLATION ON READ AT OFFSET 0x98383DFF
RECOVERABLE : YES
CRASH OFFSET: 0x7AC9D043  (Outside of all tomb4, trng or plugin engines. Probably windows APIs)
REGISTERS:
	EAX=40D  
	EBX=1326A5C8  
	ECX=C04480  
	EDX=7AC913E4  
	ESI=ABA35C0  
	EDI=98383DCF  
	EBP=EC7FDBC  
	EIP=7AC9D043
	ESP=EC7FDA8
Stack=0xEC7FDA8  pContesto=0xEC7F8C8  pInfoEccezione=0xEC7F878
PRIMARY_STACK:
ESP=0xEC7FDA8
STACK_TRACE:
	0x476D03
	0x450447
	0x41D238
	0x100D9B64
	0x44E604
	0x44E294
	0x100C54D8
	0x451F85
	0x451166
	0x475155
	0x49E67C
<CRASH DURING STACK TRACE>
END_STACK_TRACE

SECONDARY_STACK:
ESP=0x19B0DC
STACK_TRACE:
	0x460020
	0x460020
	0x48D323
	0x48CC6B
	0x48CACE
	0x49F26B
END_STACK_TRACE

OTHER_STACK:
ESP=0xF7DB150
STACK_TRACE:
<CRASH DURING STACK TRACE>
END_STACK_TRACE
Quote:
CRASH OFFSET: 0x7AC9D043 (Outside of all tomb4, trng or plugin engines. Probably windows APIs)
I never had such a message before.
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Old 21-04-20, 11:08   #2
LoreRaider
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Default

Is the outfit the same? For some reason it crashes if you use a different Lara model
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Old 21-04-20, 11:08   #3
SrDanielPonces
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Are there any missing items in your wad in those levels? This is also a reason for crashing
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Old 21-04-20, 11:25   #4
TR-Freak
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wtf. it was a wad that had a different pistol animation. I thought the problem could be Skin differences only.

I double checked the used Wads and now it works
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