23-04-14, 13:10 | #511 |
Inactive
Joined: Mar 2013
Posts: 295
|
Forgive me for sound maybe a little bit dumb, but how does one go about testing this engine out?
I've managed to get into the fly around, using the exe file you provided above, combined with the engine from SourceForge, but how would I actually take control of Lara, per say? :P Also, on the newest engine version that is on SourceForge, I immediately crash, am I missing something major? ^-^' |
23-04-14, 15:01 | #512 | |
Member
Joined: Dec 2010
Posts: 2,773
|
Quote:
If Lara is in fly mode, just press N on the keyboard. |
|
23-04-14, 15:29 | #513 | |
Inactive
Joined: Mar 2013
Posts: 295
|
Quote:
Lara's not in fly mode when I use the newer (working) exe, my camera just flies around the map |
|
23-04-14, 15:57 | #514 | |
Member
Joined: Dec 2010
Posts: 2,773
|
Quote:
The compiled version i downloaded of SF doesn't have any issues regarding freelook. I think there should be some version information watermarked to OpenTomb so it's easier to tell where these builds have been downloaded, who compiled them and a version for easier troubleshooting. It's hard to tell what's going on but did you manage to get a level loading? |
|
23-04-14, 17:09 | #515 | |
Inactive
Joined: Mar 2013
Posts: 295
|
Quote:
When I use the SF version, I get this on launch: Last edited by AdenClements; 23-04-14 at 17:12. |
|
24-04-14, 07:33 | #516 |
Member
Joined: Aug 2010
Posts: 1,810
|
New source code with fully-functional soundtrack player is now available on SourceForge!
Until TeslaRus updates binaries on SF, for those who can't compile executable themselves, here is the compiled version. Please note that you also need updated config.lua from this folder (or manually add stream_buffer_size = 128; parameter in audio block). Also for this version you need new special soundtrack script and all TR1-5 soundtracks in Ogg Vorbis format. I have made a package for you which contains both script and soundtracks - you can download it right here! Instructions are provided inside the archive. |
24-04-14, 16:58 | #517 |
Inactive
Joined: Mar 2013
Posts: 295
|
I still seem to be having issues
The most recent link you just posted instantly crashes out, like before... This is my setup, with the soundtrack and maps... Am I missing something? |
24-04-14, 19:57 | #518 |
Member
Joined: Apr 2013
Posts: 343
|
Well, I have tested the engine you released but there is an error: "Stream play: CANCEL, wrong track index or broken script" I changed stream_buffer_size to 128
|
24-04-14, 22:04 | #519 |
Member
Joined: Aug 2010
Posts: 1,810
|
@AdenClements: do you have pthreadGC2.dll in your OpenTomb folder? Maybe it crashes because library isn't found.
@Ado Croft: if it says that problem is in script, most likely you're trying to trigger wrong track ID or something is wrong with soundtrack.lua. Are you sure you have it in /scripts folder? |
24-04-14, 23:56 | #520 |
Member
Joined: Jun 2013
Posts: 40
|
When I compile yesterday code commits I get this errors:
Code:
CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `StreamTrack::~StreamTrack()': audio.cpp:(.text+0xc53): undefined reference to `ov_clear' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `StreamTrack::Load(char const*, int, int, int)': audio.cpp:(.text+0xdb5): undefined reference to `ov_open' audio.cpp:(.text+0xdce): undefined reference to `ov_info' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `StreamTrack::Load_Ogg(char const*)': audio.cpp:(.text+0xeb3): undefined reference to `ov_open' audio.cpp:(.text+0xec7): undefined reference to `ov_info' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `StreamTrack::Stop()': audio.cpp:(.text+0x1023): undefined reference to `ov_clear' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `StreamTrack::Stream(unsigned int)': audio.cpp:(.text+0x11d3): undefined reference to `ov_read' audio.cpp:(.text+0x11ff): undefined reference to `ov_pcm_seek' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `StreamTrack::Stream_Ogg(unsigned int)': audio.cpp:(.text+0x1353): undefined reference to `ov_read' audio.cpp:(.text+0x137f): undefined reference to `ov_pcm_seek' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `StreamTrack::Update()': audio.cpp:(.text+0x1866): undefined reference to `ov_clear' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `Audio_UpdateStreams()': audio.cpp:(.text+0x1b76): undefined reference to `ov_clear' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `Audio_StopStreams(int)': audio.cpp:(.text+0x1e37): undefined reference to `ov_clear' CMakeFiles/OpenTomb.dir/audio.cpp.o: In function `Audio_DeInit()': audio.cpp:(.text+0x3781): undefined reference to `ov_clear' audio.cpp:(.text+0x38d9): undefined reference to `ov_clear' |
Thread Tools | |
|
|