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Old 17-07-10, 23:27   #81
Symsi
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New version now available

This latest release comes with a demo level and an in-game guide to explain how to get the most out of meta2tr. It's been a lot of fun building this level and there are many tricks and new possibilities. Everything can be done using free tools.

[...]
Ooooh, that horse with Doppie looks cuuute.

And that level plus all the work is amazing and so well done, truly made by a genius.
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Old 18-07-10, 01:29   #82
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^YES! Exactly what Symsi-Chan said!
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Old 18-07-10, 08:44   #83
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Can someone explain what this program does, does it mean uv mapped characters?
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Old 18-07-10, 08:59   #84
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I wanna ask something^^

Is it possible to import a non TR-Mesh into Meta2TR,replace it with an old Moveable and then create the Meshtree?
How do I add a Meshtree?
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Old 18-07-10, 09:04   #85
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Going to downloading the demooooo
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Old 18-07-10, 09:22   #86
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Can someone explain what this program does,
It converts to and from Metaqsequoia files. Metasequoia is 3d editing software.

Quote:
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does it mean uv mapped characters?
Yes.
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Old 18-07-10, 09:23   #87
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Just downloaded the demo, what the hell, doppleganger in the TR4 engine? What does this all mean?
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Old 18-07-10, 09:30   #88
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just amazing! good work
I found some bugs in the river
She swim and she can't go out the river
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Old 18-07-10, 09:40   #89
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Originally Posted by TR-Freak View Post
I wanna ask something^^

Is it possible to import a non TR-Mesh into Meta2TR,replace it with an old Moveable and then create the Meshtree?
How do I add a Meshtree?
You can import any mesh, I got most of mine from Google Warehouse :
Lara
Horse
Table

You add an object with a mesh tree in the original Wad. Then in Metasequoia, you replaces the meshes and adjust the pivot points if needed.
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Old 18-07-10, 09:57   #90
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cool,and how do I change the Pivot?
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