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Old 07-08-19, 15:42   #1
Popov
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Default Update to TRosettaStone3

I did not know where to put this (can't update the Wiki site), so I created a thread here.

There are two missing data in the TR4 level format section in TRosettaStone3 from TRWiki:
  • uint8_t TEX[4]; after AnimatedTexturesUVCount
  • uint8_t Separator[6]; before NumSamples

[EDIT] It is TEX[3], not TEX[4]![/EDIT]

Last edited by Popov; 07-08-19 at 15:59.
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Old 07-08-19, 16:54   #2
zdimension
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Thank you! You can edit the page by creating an account on TRWiki : https://trwiki.earvillage.net/doku.p...=login&sectok=

(You can also log in with GitHub)

Then you'll be able to edit the page by clicking "Edit page" at the top of the page.

If you encounter any problems logging in, send me a PM.
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Old 07-08-19, 21:25   #3
Popov
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Thanks ZDimension, but it seems I still don't have enough rights to edit the page.

I can click on the "Show pagesource" text, then it displays the source of the page but in a read-only way.

It says: "This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong."
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Old 08-08-19, 05:22   #4
stohrendorf
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You should be able to edit now.
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Old 08-08-19, 10:31   #5
Popov
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Quote:
Originally Posted by stohrendorf View Post
You should be able to edit now.
Thanks Stohrendorf, it's now ok and I have performed the changes.
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Old 28-08-19, 04:04   #6
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First off, hi! It's so cool to see legendary TR contributors from "old gang"

Second, I am updating single-page asciidoc version of TRS3 separately, because I am not happy with the way wiki version turned out (messed up chapter order etc). Single-page version is more detailed (e.g. when it comes to mapping correction description in TR4-5 texture format, and probably it has some more recent changes). I can't say anything in this field regarding wiki version.

Third, AFAIK, separator before NumSamples is inside geometry block and you can omit these 6 bytes on parsing cause they are in the very end of it. Correct me if I am wrong.

Last edited by Lwmte; 28-08-19 at 04:40.
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Old 30-08-19, 06:42   #7
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Hi Lwmte,

Quote:
Originally Posted by Lwmte View Post
Third, AFAIK, separator before NumSamples is inside geometry block and you can omit these 6 bytes on parsing cause they are in the very end of it. Correct me if I am wrong.
You're right, the separator should be inside the compressed geometry block: I have updated the TRosetta Stone wiki.

And thanks for the "Legendary"
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