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#5041 |
Archaeologist
Join Date: Jul 2007
Location: United Kingdom
Posts: 1,857
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New question I came across using TR3 with Tomb Editor, whenever I enable a Wind room with Horizon, I seem to get the Rain Weather effect but Red.. I know Weather is hardcoded but i'm not using the Level names from the original game and no Weather option is available to change at all.
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"She will live on forever in our hearts." |
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#5042 |
Historian
Join Date: Jul 2010
Location: Southern Italy
Posts: 255
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AFAIK, weather is hardcoded to the level number, not the level name. It's odd that you get a red color though... Sounds kinda cool, though. Can you show us a picture?
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One side will make me grow taller, the other side will make me grow shorter. |
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#5043 |
Moderator
Join Date: Dec 2011
Location: Hungary
Posts: 4,778
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Hi!
For the new TE: What do you call the rainbow bug? ![]() |
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#5044 |
Professor
Join Date: Mar 2012
Location: France
Posts: 3,686
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It's the lighting artifacts that happen at compilation time because of the level file format limitations (that was originally designed to store 16-bit lighting).
This post illustrates it the best: https://www.tombraiderforums.com/sho...28#post8389028 |
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#5045 |
Moderator
Join Date: Dec 2011
Location: Hungary
Posts: 4,778
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Thanks - it wasn't easy, but I found the rainbow parts in both "Before" images.
![]() --------- Else: Exception error when clicking on "Select floor below current object", when having the object (item, light etc.) out of its room. |
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#5046 |
Historian
Join Date: Dec 2018
Location: Russia
Posts: 428
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my new funny-parody clip:
https://youtu.be/AUGC-pfKSmY |
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#5047 |
Hobbyist
Join Date: Mar 2021
Location: Germany
Posts: 26
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Can someone explain the options Set box sector property, Set non-walkable floor and Force solid floor?
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#5048 |
Archaeologist
Join Date: Aug 2010
Posts: 1,787
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#5049 |
Historian
Join Date: Dec 2018
Location: Russia
Posts: 428
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my new clip:
https://youtu.be/Ve5IxpfjZKk |
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#5050 |
Historian
Join Date: Dec 2018
Location: Russia
Posts: 428
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I've been wanting to ask for a long time. is it possible to add a mode to the editor in which level editing is possible in fly mode?
so that the camera is not tied to a specific sector as it is at the moment. |
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