03-12-17, 19:35 | #12221 |
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03-12-17, 19:42 | #12222 |
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Another question (sorry but I'm n00b):
How can I create those oblique edges? I can make them through 2 vertical rooms and I can see the transparent texture on the external triangle, so the effect is in place. But it's solid. While I see in many TRs that it can be trepassable. How to do it? EDIT: solved with No Collision button. Last edited by dinne; 03-12-17 at 21:10. |
03-12-17, 21:10 | #12223 |
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^
Click the "No collision" button in the editor and then, with face edit OFF, click on the triangles that should become passable. They will turn dark brown/red. Ai... that does sound like a nightmare indeed! |
03-12-17, 23:58 | #12224 |
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*deleted*
Last edited by dinne; 05-08-20 at 12:41. |
04-12-17, 00:01 | #12225 |
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Joined: Apr 2012
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Flipeffect 63 should do the trick
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04-12-17, 04:48 | #12226 |
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just curious if anyone knows the limit for textures pages in a level, tga and wad pages together? or the highest anyone's gotten without problems?
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04-12-17, 09:25 | #12227 | |
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Quote:
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04-12-17, 13:35 | #12228 |
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*deleted*
Last edited by dinne; 05-08-20 at 12:40. |
04-12-17, 14:04 | #12229 |
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^
If you have questions regarding BtB, you should post them on trle.net forums, in the BtB section. |
04-12-17, 20:32 | #12230 |
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????? I am terribly confused about CD triggers in TRNG... old CD not flipeffects.
How I read it: button [1][2][3][4][5]=allow playing once button [1]=allow playing twice button [2]=allow playing 3 times button [3]=allow playing 4 times button [4]=allow playing 5 times button [5]=allow playing 6 times But no matter what I tick I can't force it to play more than 2 times. Why? |
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