08-07-19, 21:28 | #11 |
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Excellent work!
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08-07-19, 23:13 | #12 | |
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09-07-19, 01:38 | #13 | |
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Just because the game was a proto-cinematic experience, it gets retroactively fitted with the modern definition of an action-adventure game, similar to Uncharted, or indeed reboot TR - which are both cinematic experiences, as action-adventure games have been for a decade now. That's unfair, though, because in the 90s, video games didn't suffer under nearly as much convention as they do today. TR1 was an action-adventure title, sure, but that didn't really mean anything at the time. Nowadays, the game gets judged for half-heartedly occupying a niche that people somehow don't realise was invented long after its original release. I think that's where the ignorance (if that isn't too dramatic to say) stems from. (and then there's the sexualization of Lara, as briefly discussed, but I don't think that's truly done anything on its own to hurt the series - it's only been a handy excuse to put the games down as "lesser than" because it's seemingly compensating with T&A) Uncharted clearly does the cinematic experience better - where TR, whether classic or reboot IMO, has always focused more on gameplay - and so Lara's legacy is relegated to a footnote that paved the way for Drake... I'm really glad you spoke about that dissonance. It's like finally someone's doing us ****ing justice for sticking with Lara. All I can say for myself is that Lara was my best friend, growing up. I didn't even idolize her, necessarily - I just had no friends when I was a kid, so to be able to go on adventures with her, then, meant so much to me... Today, she's the reason I am who I am, and that's so incredibly cheesy, isn't it, but it's true. The character of Lara Croft (and the world of Tomb Raider, generally) was profoundly formative to my childhood. People can say what they'd like about the reboots, but I'm just glad my best friend's still around, you know? I don't care for all the in-fighting. I wouldn't be myself if I didn't have her. Yikes, this got deep... Last edited by tomblover; 09-07-19 at 02:01. Reason: this is a whole mess of words but hopefully i'm making sense jfc |
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09-07-19, 13:39 | #14 |
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Joined: Sep 2009
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What an amazing video. I love everything about it. I was about to go to bed and I ended up watching a 40 minutes long-video. This video describes with precision what TR1 made me feel when I was a kid and what how it still makes me feel while playing it today. It's so well written and edited. Bravo!
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10-07-19, 07:49 | #15 |
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Joined: Dec 2008
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i've seen the video before this post and i can just say how absolutely stunning this video is.
i enjoyed every second of it, keep this up, you are awesome |
11-07-19, 08:06 | #16 |
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Joined: Feb 2006
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Awesome video! And I agree with you: you GET it!
I think the comparison to horror is spot on, although I hadn’t thought of that before. I had always thought the isolation and silence of the first game made it an incredible experience, and both of those things *do* come up a lot in horror films and games. I also like how you put your finger on the game’s great balance of the expected and the unexpected. By the end you know just how and where to move, you can so often see your path ahead (something later perfected with all the transparencies in Unfinished Business), and yet that mummy or gorilla or raptor can still jar you out of the mechanics and cause you to jump in your seat. The fact that Lara Croft cooly dispatches monsters with a backflip and uzis blazing is all the more fun because you, the player, just got scared by a pixelated creature spawning on your screen. Looking forward to watching more videos of yours. |
11-07-19, 17:24 | #17 |
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Joined: Oct 2008
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Loved every second of your video. So well done! Subscribed btw
Were you planning on making any more for the series? |
12-07-19, 12:20 | #18 |
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Joined: Jan 2012
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best TR1 video I've ever saw honestly !
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12-07-19, 18:21 | #19 |
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Joined: Jun 2018
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He's currently live-streaming TR2 if anyone's interested on youtube.
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12-07-19, 20:54 | #20 | |
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