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Old 19-03-23, 09:39   #1011
jeffrey van oort
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Originally Posted by Xilurm View Post
I disagree with this. It doesn't explain why so many people dislike her if that's the case.



I prefer when politics in games don't punch down on people in order to make a point. Did people complain about Lara being a female protagonist in a video game back then? I wouldn't know. I mean they can just ignore said game, no?

But this is different. Why make the game where you want to push a message about protecting artifacts and all that stuff called "TOMB RAIDER"? This brings me back to the issue where they just couldn't abandon the IP even though they wanted to do something else.

Imagine if FFVII had the same environmental message it did, but instead the protagonist is President Shinra.
Lara is woke.
We are going to need a bigger boat.

The first on the crime scene. And it is unlikely that she would leave.

The title "Tomb Raider" gives as much information as possible in two words. This self sustaining functional design in which only those required to be placed in boxes would be able to make sense of this. The deduction by formula, an equation, to balance it's purpose. The title is by design, and they know very well what they've done. And how it was made.

And then, an angel. The fortress is up there, but the invaders, where are they. On the rooftops. Luckily the Lara brought with something of a grenade launcher. I suppose she is more interested in leveling the scenery. Ain't no gal boxing her jeezers. Where is that bazooka at?

For whom's pleasure all this is crafted.

Did they ever find out that maybe one day they are going to need embalming fluid? As much information as you could need. To build, for their pleasure.
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Old 19-03-23, 10:56   #1012
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What do people think protecting artefacts means anyway?
A lot, actually.
Like you said, it's part of the package, that Lara stops X from getting whatever artefact, but the difference starts at her motivation. Which seems to be quite different now.

SoTR already implemented the tought, the leaks reinforced it, that Lara from now on, will hunt down relics and stuff, just for stopping bad guys from getting them first. Not because she just happened to be interested in them; hence why so many people dislikes the idea (including me) of protecting tombs and artefacts. It destroys her nickname, the name of the franchise: Tomb Raider.

On the other hand, until ToO (or the Frozen Omen, pick your poison) she went after stuff, because it happened to be interesting, or everyone else gave up hope of finding the prize, or just accepted a job, that promised an adventure to remember. Sometimes it happened to be dangerous to keep around the public, so she locked it away in her vault; while still retaining some selfishness to it; by having the thought/pride to know, that she got it first AND/or stopped X from getting it and using it for whatever.
Hell, sometimes -tough unofficially- she return(s)ed artefacts to their respective country.
Or she just keeps it for herself and displays it at the manor, making the archeologists angry.
Hence why she was called Tomb Raider. (even by criminals)
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Last edited by Zsott; 19-03-23 at 10:59. Reason: typos
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Old 19-03-23, 11:05   #1013
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We are living in the timeline where whiny gamer boys...no whiny everything boys are unable to just ignore stuff they dont like.
We have a whole subgroup of people posing as content creators on youtube that have literally nothing else but the whining about something they would easily be able to ignore
It's so true! Why is just ranting at a camera over stupid crap considered entertainment to some people?
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Old 19-03-23, 12:51   #1014
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Originally Posted by Zsott View Post
A lot, actually.
Like you said, it's part of the package, that Lara stops X from getting whatever artefact, but the difference starts at her motivation. Which seems to be quite different now.

SoTR already implemented the tought, the leaks reinforced it, that Lara from now on, will hunt down relics and stuff, just for stopping bad guys from getting them first. Not because she just happened to be interested in them; hence why so many people dislikes the idea (including me) of protecting tombs and artefacts. It destroys her nickname, the name of the franchise: Tomb Raider.

On the other hand, until ToO (or the Frozen Omen, pick your poison) she went after stuff, because it happened to be interesting, or everyone else gave up hope of finding the prize, or just accepted a job, that promised an adventure to remember. Sometimes it happened to be dangerous to keep around the public, so she locked it away in her vault; while still retaining some selfishness to it; by having the thought/pride to know, that she got it first AND/or stopped X from getting it and using it for whatever.
Hell, sometimes -tough unofficially- she return(s)ed artefacts to their respective country.
Or she just keeps it for herself and displays it at the manor, making the archeologists angry.
Hence why she was called Tomb Raider. (even by criminals)
I completely agree (sorry Rai ). I wish they'd have kept it just the way it was at the end of Rise ("I have to find them, not for my father, not for anyone else"). This "protect and cherish the artifacts" that was tacked on at the end of Shadow came so out of the blue, and is in every fiber of its being skandaleously against everything the title "Tomb Raider" stands for, Lara's title.
If "Jawbreaker" is valid then she'd just be as a tomb raider in that game as I'm being a pole-dancer.
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Old 19-03-23, 12:56   #1015
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It's so true! Why is just ranting at a camera over stupid crap considered entertainment to some people?
When you spend time with someone, would you, persé, say that the person you spend time with, is your friend? You talk together.

When did something in the development of the time progression you've had, or are having, changed your view about what it is that you've been doing together?

You talk together. Share your interests. Perhaps to learn more about oneself. To explore one self, or perhaps even achieve self awareness. How you perceive, and want to be perceived. That "mirror" perhaps you can find in the words of another.

Entertainment is your way of coping with daily existence. It is when it has no function, no meaning when your actions become interesting. How can that be? This new piece of information could be shared.

And the soap bubble develops new gradients of existence.
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Old 19-03-23, 13:45   #1016
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I think you lost your turn to speak when you suggested that the Crystal Dynamics offices should be gunned down. Remind yourself of that before speaking any further. I’d rather stay woke for the rest of my life than wish death to people because of a video game and think that I’m somehow right for it. Maybe a thing to think about for the rest of your existence whenever you want to deem yourself as the purveyor of good. Ta ta.
To be honest, as a non-native speaker like me, I think the English player group is really gentle, kind and tolerant.
In some non-English player community, what you call "hate speech" can appear in large numbers on various SNS, and no one has a problem with it.
Once the game developers do something wrong, the game developers themselves and their families will be viciously attacked, even including some joking death curses.Not a cryptic expression like "a shooter", but the word "dead" actually comes up and no one sees it as a problem.
So it's not surprising for me to see snake's posts like this.

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Old 19-03-23, 13:57   #1017
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Most of the time, I can't read jeffrey van oort at all, even if I know the words, I can't read the sentences after the words are connected, I don't know if this is my problem.
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Old 19-03-23, 14:56   #1018
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I can see Lara in her teen with blue hair actually, with her rebelious spirit and in confrontation against her aristocratic roots. Would work better than those pigtails anyway.
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Old 19-03-23, 15:07   #1019
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Originally Posted by Zsott View Post
A lot, actually.
Like you said, it's part of the package, that Lara stops X from getting whatever artefact, but the difference starts at her motivation. Which seems to be quite different now.

SoTR already implemented the tought, the leaks reinforced it, that Lara from now on, will hunt down relics and stuff, just for stopping bad guys from getting them first. Not because she just happened to be interested in them; hence why so many people dislikes the idea (including me) of protecting tombs and artefacts. It destroys her nickname, the name of the franchise: Tomb Raider.
Quote:
Originally Posted by Patrick star View Post
I completely agree (sorry Rai ). I wish they'd have kept it just the way it was at the end of Rise ("I have to find them, not for my father, not for anyone else"). This "protect and cherish the artifacts" that was tacked on at the end of Shadow came so out of the blue, and is in every fiber of its being skandaleously against everything the title "Tomb Raider" stands for, Lara's title.
If "Jawbreaker" is valid then she'd just be as a tomb raider in that game as I'm being a pole-dancer.
What Lara actually said at the end of Shadow was that "the mysteries of the world are to be cherished, not to be fixed, and I'm just one of many protectors.". Mysteries, not artefacts. To me, that's a lot more open to interpretation . It doesn't come across to me as being about only going on adventures to protect artefacts from the bad guys. She also says that she doesn't know what the future holds, but "whatever adventure's on the horizon, I can't wait to meet it..." This suggests she'll be going on her next adventure because she enjoys it...and will cherish the experience. I think some people have latched onto the part of the quote where she says she's one of the protector and ran with it and interpreted it to mean Lara will only go on adventures now as some obligation to protect artefacts. Yet artefacts aren't even mentioned. If you take the entire quote, to me any way, it seems that Lara's motivation has turned from what they were in the Survivor trilogy, which was a lot more about obligation, to more in line with the classic timeline, which was more about adventuring for fun. Yes, it seems less selfish than before as it does seem like lara is more aware that there are bad guys out there to be stopped, whereas c-Lara seemed to just stumble across them.


Ultimately though, it's all about the adventure itself. I believe c-Lara was more about that than she was about the shiny at the end. Even she destroyed an artefact if she felt it was the best option to stop the evil plan.
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Originally Posted by Mani_Man View Post

And i mean she still is raiding Tombs either way.
Even real life Archeologists etc are Raiding Tombs because they still take away Artifacts etc...open Coffins to disturb the dead and all that.
Lara giving away the Artifacts she never had any purpose for after she got them...doesnt change that.
Lara in canon has no interest in the Artifacts after she has gotten them...the whole point of TR is the idea of Lara going to these locations for sport, not because she sees any value in the artifacts.
For Lara its the fun in getting to them, not having them.
It makes no difference if she keeps them or not.

They wanted and want to make Games about Lara Croft the Female Adventurer...and thats what they do.
This I agree with .
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Last edited by Rai; 19-03-23 at 15:15.
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Old 19-03-23, 15:20   #1020
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On who do they punch down? On those that like to play as bad guys?

We are living in the timeline where whiny gamer boys...no whiny everything boys are unable to just ignore stuff they dont like.
We have a whole subgroup of people posing as content creators on youtube that have literally nothing else but the whining about something they would easily be able to ignore.

Of course people complained back in the day, but we werent connected this much to see this all...also Eidos promoted Lara in a certain way that made it less "strong badass woman" and more "Hot and sexy woman" for the insecure gamer boys.
How hard is it to stop yourself from insulting people's character for the things they like? Not to mention making it about gender. Why can't people stop doing this ****?

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Originally Posted by Mani_Man View Post
And i mean she still is raiding Tombs either way.
Even real life Archeologists etc are Raiding Tombs because they still take away Artifacts etc...open Coffins to disturb the dead and all that.
Lara giving away the Artifacts she never had any purpose for after she got them...doesnt change that.
Lara in canon has no interest in the Artifacts after she has gotten them...the whole point of TR is the idea of Lara going to these locations for sport, not because she sees any value in the artifacts.
For Lara its the fun in getting to them, not having them.
It makes no difference if she keeps them or not.

They wanted and want to make Games about Lara Croft the Female Adventurer...and thats what they do.

I have absolutely no idea about FF and i dont care.
None of this is in the survivor trilogy though? The first game is about saving her friends and the other two are about her obsession with her father. She doesn't do this for fun.
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