19-01-09, 22:20 | #121 |
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That's the deal, that I kept building, I even created so many things after that...
And the good thing is that the problem is just that point, since your program is telling me that the face is wrong textured. Last edited by Angelina Jolie; 19-01-09 at 22:21. |
19-01-09, 22:25 | #122 |
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Do you know which face has the collapsed texture? If you do, select that face on the object, hit UV, select the tile with the texture (where you see the UV points unified) and hit "project". This will create a new shape on the Tile. Next you move the points on the tile to where they were before.
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19-01-09, 22:31 | #123 |
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Oh thanks mate! I'll try.
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20-01-09, 06:32 | #124 |
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12-02-09, 04:24 | #126 | |
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Quote:
Thanks again Meta2TR! Unfortunately for some reason the method is not working anymore. I tried today to do it, and it didnt work. I choose my object, its material. Unchecked the vertex box and erase the material's location. It turned gray as it was supposed, but when I move the sphere, nothing happens. Any other way to get it? Last edited by Angelina Jolie; 12-02-09 at 04:25. |
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12-02-09, 10:47 | #127 |
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I'd be enought if we could write the changes into the PRJ file, so we could still open the project and continue editing... Though I suppose PRJ format uses some basic commands to describe the geometry and thus there's no way to make it properly carry detail...
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12-02-09, 19:34 | #128 |
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AJ : I can't see why it's not working. I don't know of any other method either. Sorry! When your object was grey, was it a flat grey or were there light and dark spots ?
Dustie : I haven't considered reshaping rooms within the PRJ file because even if the PRJ format was compatible I assume that the level editor and tom2pc would have to be modified to cope. Last edited by meta2tr; 12-02-09 at 19:42. |
13-02-09, 08:22 | #129 |
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The PRJ file only handles square sectors. No way to add enhanced geometry.
If it was possible, only winroomedit would have to change. tom2pc just takes the mesh as it is in the tom file. |
13-02-09, 09:58 | #130 |
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Bummer... Oh well. Guess we should rather focus on good CAD software then.
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