![]() |
![]() |
#21 |
Professor
Join Date: Oct 2018
Location: Press "survival instinct" to find me
Posts: 2,856
|
![]()
I like that psycho smirk.
As for the game itself, I never got good enough at SFV to form an opinion or put together a wishlist of sort, but I've seen pros complain about the supposedly unimaginative flow of the combat in SFV.
__________________
Realism isn't an achievement. It's a choice |
![]() |
![]() |
![]() |
#22 | |
Tomb Raider
Join Date: May 2010
Location: Athens, Greece
Posts: 10,654
|
![]() Quote:
From what I understand it was made easier on purpose to make it more accessible for everyone but at the same time pros couldn't properly compete and on top of that they kept changing up characters' personal skills every other day and match-ups were made constantly unpredictable. It was good for the spectacle of it all on tournaments and stuff but it made things uncertain for pros. I personally had lots of fun with V and I'm excited for VI! I'm also curious about when exactly it is set in the timeline.
__________________
"I'm not who you think I am" - Lara Croft |
|
![]() |
![]() |
![]() |
#23 |
Professor
Join Date: Oct 2018
Location: Press "survival instinct" to find me
Posts: 2,856
|
![]()
Just to throw it out there.
"No autocombo" mod for Melty Blood Type Lumina. https://twitter.com/rion85326048/sta...66615251341315
__________________
Realism isn't an achievement. It's a choice |
![]() |
![]() |
![]() |
#24 |
Professor
Join Date: Jan 2007
Location: Temple of Xian
Posts: 3,124
|
![]()
Sweet justice for so many broken controllers
![]() All we wanted to do was enjoy MK2 after school on our own.
__________________
"They stay inside their little ponds" |
![]() |
![]() |
![]() |
Thread Tools | |
|
|