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Old 09-09-23, 03:05   #161
mizuno_suisei
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Quote:
Originally Posted by Felipe View Post
Just started testing the build on an emulator (had to setup a linux VM to properly output the .bin). I'm actually surprised Sleeping With The Fishes loads and even looks playable. I thought for sure it was going to crash. Haven't got to the end of it yet to see any issue that needs tinkering..

Edit: Emulator seems to crash by the time you reach to the third pool (the area with the crane)
"Unknown opcode 000007FF at 80000084"

Funny how from every level in the Gold series, I would imagine The Hive, Furnace of the Gods and even Shakespeare Cliff to be the one to stop PSX conversion on it's tracks, not an underwater level...
If it's of any interest at all, within b122251s tr1g/tr2g downloads he left behind the source files - as in the final edited .tr2 files to then go through the PS1. if you're interested to see what was done with Ffurnace of the Gods or whathaveyou
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Old 14-09-23, 15:46   #162
angelhp
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https://youtu.be/ifj7NOkx1XA?si=P6i2ZeNhWbpkTcsX

Tomb raider 1 2 3 and all DLCs are coming to consoles and Pc

Last edited by angelhp; 14-09-23 at 15:53.
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Old 14-09-23, 18:13   #163
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I'm really happy about today's announcement, but I still hope someone succeeds at porting TLA to PSX. I have these working on MiSTer FPGA after converting to .chd format and it's just really cool. I'd love for the series to be complete there.
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Old 15-09-23, 17:51   #164
Simpt9509
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Default game iso

hello can somebody please post a link to the current iso of the game, or it s still too early to play it?
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Old 21-09-23, 12:00   #165
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Hi guys, I usually write very little on the forum but I wanted to share this video that I recorded of the Sleeping with the Fishes level on PS1. There are a lot of crashes in the crane room. As Felipe mentioned above, it seems that the "Diving Bell" object is the one that is causing the crash and I believe that other objects are as well, so it is impossible to complete this level. In addition, in the video I show that there are rooms with texture bugs, I thought it would be interesting to show this video.

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Old 21-09-23, 13:15   #166
TombHackR
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So except for Sleeping with the fishes, is this conversion otherwise playable? Even if itís 1 level short, it would be so cool to play this through my TV. My PlayStation is unmodded but Iím hoping it will emulate through my softmodded Wii (TR3 and TR3 Beta work on the Wii, TR1 and TR2 do not).

Iíve only skimmed quickly through the files but how would I go about building the iso? Do I just use the mkpsxiso Linux tool or other files need building beforehandÖ
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Old Yesterday, 11:16   #167
alisson
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Quote:
Originally Posted by TombHackR View Post
So except for Sleeping with the fishes, is this conversion otherwise playable? Even if itís 1 level short, it would be so cool to play this through my TV. My PlayStation is unmodded but Iím hoping it will emulate through my softmodded Wii (TR3 and TR3 Beta work on the Wii, TR1 and TR2 do not).

Iíve only skimmed quickly through the files but how would I go about building the iso? Do I just use the mkpsxiso Linux tool or other files need building beforehandÖ
you can use windows version too (win64)
https://github.com/Lameguy64/mkpsxiso/releases
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Old Yesterday, 14:12   #168
DieSkaarj
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As far as I can remember you can use the TRI & II exe's to run the Gold content, but not with TLA. I am really interested in this project but I am not very well acquainted with TR editing, in general.

How easy would it be to convert this level to TR5? There is a decomp project that can be compiled to run on PSX-- it is one avenue.
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