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Old 27-03-12, 00:30   #51
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Your also going pretty hard on bumpmaps i see, are you using them on every texture? Some of them are a little too sharp in my opinion.
Okay then,if you guys dont like the bump map,
i will remove it,and if i have the time i will try to meta2tr this
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Old 27-03-12, 17:35   #52
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I love the mist and lighting in 2nd screen
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Old 27-03-12, 17:42   #53
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That difference in non-bumpmapped objecttextures and bumpmapped walltextures is in this case pretty obvious in the second screenshot: the front arch object and the wall next to it.
The arch does not really look like it is part of the room's architexture because of this.
That was the problem with my Greece Artefact.
I was almost done with meta2tr'ing and then i wanted to change some things in the gameplay, and then i had the issue that i couldn't change the textures properly (i think you remember that.)
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Old 30-03-12, 14:58   #54
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This level set is amazing... colorful (thinking of the crystaline cave) but still dark ambient at the same time. There's a real good use with ligthing which enhances the catacomb atmosphere. Plus it has a strong TR4'ish feeling but with better graphics and ligthings...

The only thing i do not really like is the bumpmapping on textures, but it's my personal point of view. I never use bumpmapping because I don't like the effect in game, the level seem "noisy". However it could be perfect for your level since it takes place in catacombs. And as Titak said when you use architectures objects with bumpmapping textures we can see the difference between non-bumpmapping textures and bumpmapping textures.

Continue the great job, I would be part of the players when you'll release this levelset!
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Old 13-04-12, 15:43   #55
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WIP of Underwater area (probably wont changing too much)


I have a hard time trying to use meta2tr,this level probably wont getting any meta2tr treatment
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Old 13-04-12, 15:48   #56
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Still atmospheric and I like this purple color
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Old 13-04-12, 15:51   #57
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Still atmospheric and I like this purple color
Thank you , i choose the sharp purple color to make a contrast to the lightning in the environments
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Old 15-05-12, 13:50   #58
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An update to the story,and logo at the front page
and can the Mods change the title to Tomb Raider the Stone of Knowledge
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Old 15-05-12, 13:55   #59
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I love everything about this project, except the outfit. Why is the AoD jeans on Lara? (I think that is for city levels, not for typical tomb raiding IMO.)
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Old 15-05-12, 14:00   #60
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I love everything about this project, except the outfit. Why is the AoD jeans on Lara? (I think that is for city levels, not for typical tomb raiding IMO.)
Youll find out in the game
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