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#21 |
Tomb Raider
Join Date: Jul 2007
Location: Australia
Posts: 24,287
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Agreed, the save system is a problem with these games and Dead rising too.
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#22 |
Moderator
Join Date: Jun 2007
Location: Caboolture, Australia
Posts: 17,599
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And TR series as well
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"The difference between pizza and your opinion is that I actually asked for pizza." |
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#23 |
Inactive
Join Date: Feb 2008
Location: преисподняя
Posts: 18,773
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#24 |
Tomb Raider
Join Date: Jul 2007
Location: Australia
Posts: 24,287
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Not on Blood Money you cant. On Hitman 2 I can which on PC is good.
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#25 |
Inactive
Join Date: Feb 2008
Location: преисподняя
Posts: 18,773
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What Blood Money are you playing? I can save whenever I want.
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#26 |
Tomb Raider
Join Date: Jul 2007
Location: Australia
Posts: 24,287
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I couldnt save where I wanted on the PS2 version. Just glad I wasnt the only one who noticed it in general. I hate save systems on some games where it takes hours to wait for the save point. Maybe you can on the Xbox version, I only played the PS2 version of it.
Last edited by Paddy; 26-07-10 at 12:41. |
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#27 |
Inactive
Join Date: Feb 2008
Location: преисподняя
Posts: 18,773
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I have the PS2 version but haven't played it in ages. It's the 360 one I played often.
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#28 |
Inactive
Join Date: Dec 2007
Location: -|Gotham City|-
Posts: 65,665
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I remember being able to save anywhere in all of them, Contracts had limited saves though didn't it?
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#29 |
Inactive
Join Date: Feb 2008
Location: преисподняя
Posts: 18,773
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#30 |
Tomb Raider
Join Date: Jul 2007
Location: Australia
Posts: 24,287
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I could save anywhere on Hitman 2 I do know that. That was fun on PC.
^^ the PS1 versions of the classics had terrible save systems, had to find those bloody crystals ![]() Having to conserve them was bull**** too, I hate save systems being an obstacle in games. Last edited by Paddy; 26-07-10 at 12:51. |
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