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#71 | |
Archaeologist
Join Date: Mar 2009
Location: The Netherlands
Posts: 2,341
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![]() The (placeholder) textures give the level such a conceptual feel, despite geometry and the level's general outline being very developed. It's interesting to see how much of a mess it used to be. Last edited by jonathanrij; 29-01-19 at 13:04. |
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#72 | |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,499
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![]() Yes it definitely is at a much earlier state of development than other levels. However, some areas in it look really close to the retail build, even with (near) finished textures. Which leads me to believe that they could have moved these areas from Area 51. But who knows ![]() It is? I did not notice that. It's interesting how they recycled assets for later games ![]() Their workflow does look a little messy. But many textures have small marks on them to hint what they're supposed to be.
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#73 |
Archaeologist
Join Date: Mar 2009
Location: The Netherlands
Posts: 2,341
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I just recorded Coastal Village:
I also wrote down a big list of differences compared to the final version, which you can find in the video description. This list should cover (almost) everything that got changed. Thames Wharf and All Hallows will probably follow next, but they might take another while, as I'm lacking motivation and am already preoccupied with other things in life. ![]() |
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#74 |
Relic Hunter
Join Date: Apr 2005
Location: Poland
Posts: 9,208
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The difference in lighting in the cutscenes is so drastic oftentimes... I'm thinking if they really decided it was too bright for the situation (like in the hut) or if they were trying to hide the flickering polygons...
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#75 |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,499
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Damn! Nice work. Love the videos. I like the differences here, they're so small yet make the level so much better!
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#76 |
Explorer
Join Date: Sep 2009
Location: United Kingdom
Posts: 955
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I like the Shotgun in TR3 but it would have been nice to have the Shotgun from TR1 & TR2 in the game.
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#77 |
Tomb Raider
Join Date: Dec 2007
Location: Cupertino
Posts: 19,325
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^ Yeah I prefer TR2 shotgun though. Classic look though. I never liked TR3 shotgun, just never liked it.
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#78 |
Archaeologist
Join Date: Apr 2013
Posts: 1,595
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Yeah same. It's hard to explain really but the TR1 and TR2 shotgun just looks and sounds more powerful. Like it's a heavier shotgun.
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#79 | |
Relic Hunter
Join Date: Jun 2015
Posts: 8,193
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#80 |
Relic Hunter
Join Date: Jun 2018
Location: Elibe
Posts: 6,523
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I guess its because the Tr3 shotgun looks more like a real shotgun. (The SPAS 12 to be specific) while the Tr 1-2 shotgun is a generic shotgun.
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