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Old 16-07-21, 15:22   #61
ATombRaiderFan
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Default Wraith Stone fix

Did you know that the 'Amanda Winter' playable model incorrectly uses Next Generation texture for its Wraith Stone. This has now been rectified.



I've also made a small correction to remove a grey line from under Lara's belt buckle which affects six different models. Both Old Gen+ and Additional Outfits tpf files have been updated with the latest changes.

Last edited by ATombRaiderFan; 16-07-21 at 17:16.
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Old 19-07-21, 17:19   #62
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Update 2.0:
  • Mipmaps have been generated for all textures.
  • All Lara's hair textures have been reverted back to vanilla (no gaussian blur). It turns out that using mipmaps is a much more vanilla-friendly way of tackling the pixelated mess of Lara's hair.
  • Tidied up Amanda's lips to prevent artifacts appearing from a distance.
  • Tidied up Lara's chin for all Winter models, again to prevent artifacts.
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Old 19-07-21, 20:10   #63
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Oh this update actually decreased the tpf file by almost 4mb. It went from 10.3mb down to 6.8mb. Keep up the amazing work!
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Old 20-07-21, 05:57   #64
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Originally Posted by UroshUchiha View Post
Oh this update actually decreased the tpf file by almost 4mb. It went from 10.3mb down to 6.8mb. Keep up the amazing work!
Thank you!! Oh the additional outfits received an update to include mipmaps as well, I knew I'd forgotten something yesterday.

The reduction in tpf size is because of dds compression when saving and generating mipmaps. For reference the setting is called BC3 (DXT5) and works with Legend. Compression is not a problem as long as you keep the original texture edits if there's a need to repeat the process.

Last edited by ATombRaiderFan; 20-07-21 at 06:15.
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Old 20-07-21, 20:24   #65
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Great job.
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Old 21-07-21, 09:52   #66
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Originally Posted by TRhalloween View Post
Great job.
Thank you

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Changelog version 2.01:

Nearly all Lara models use the same high quality hair texture, with a few exceptions. The Evening, Red model in extras/costume selection uses a poor quality hair texture. This is now replaced with the typical hair texture.



The same process is repeated for the Biker model on the England main menu.



The goth hair texture has no obvious replacement. I've took the typical Lara hair texture and changed the colours to match. Now the quality of all Lara models hair textures are on par.


Last edited by ATombRaiderFan; 21-07-21 at 10:00.
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Old 22-07-21, 10:04   #67
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Additional outfits changelog 1.31:

I've revisited the exclusive Suit, Gray outfit because it's been nagging at me how similar the textures are to the suit oufit on the pc version.



What I did differently this time is edited the pc suit textures and desaturated all blue colour in both texture. The only small difference is the trouser texture on the left half. Folds and creases on trousers looks much better than none imo.

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Old 22-07-21, 11:21   #68
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A day without ATombRaiderFan's fixes to LAU related things is a day wasted.
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Old 24-07-21, 09:49   #69
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Quote:
Originally Posted by UroshUchiha View Post
A day without ATombRaiderFan's fixes to LAU related things is a day wasted.
Then today is not wasted

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Changelog version 2.02:

Known textures which doesn't have mipmaps in the vanilla version, but do now:
  • Typical Lara hair
  • Evening, Ripped dress
  • Evening, Red dress
  • Yakuza goon faces, three variants
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Old 24-07-21, 13:59   #70
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Certainly isn't!
Just a heads up I've gone ahead and updated my vid description to include links to this thread so people can use yours instead. You've more than superseded what I did and afaic these fixes are essential.

Keep up the awesome work -_^

Last edited by MachoBroccoli; 24-07-21 at 14:00.
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