www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Modding > Tomb Raider Level Editor > Tomb Editor

Reply
 
Thread Tools
Old 03-03-21, 02:08   #11
AntmanG08
Hobbyist
 
Join Date: Feb 2021
Posts: 6
Default

Quote:
Originally Posted by adngel View Post
What does it fail to start? Is the project or the game per se?.

When I tried what I did was:

- Create a new project with TombID, using TR3 engine indication. (So the editor won't show me some only TR4 features)

- I opened the project folder, and went to the "Engine" folder, there were some TR4 files, but they are needed there. (TombIDE search for this files to open the project). What I could do was to copy a TR3 demo files in there too.

If you haven't got a demo file, you can download a TR3 playable level from the TRLE.net and paste and use it as a base. So just paste the folder inside.

- Then in the TombEditor, you have to config in Level Settings, change the testing executable from TR4 to the TR3 that you've got there, and your .tr2 to be save in the data folder that is in the TR3 demo.

After that, when Tomb Editor press the Testing button, it should open the TR3 game menu where you can choose to play your game.

I had a problem through, everytime it opens, it opened me the Setup choices to set the resolution and such, not a big deal, but I didn't know how to remove that. O_
Quote:
Originally Posted by adngel View Post
In Tomb Editor, Level Settings, there is an option called:

"Game Version to target:"

The first one in the "Game" area. The TR3 and others should be there.

Image- https://i.imgur.com/Q8Lu2rO.jpg
Quote:
Originally Posted by adngel View Post
What could be?

So to discard some errors:

- If you remove your level from the data folder, and replace the original jungle.tr2, does it still crash?

* Yes it still crashes: It may be the exe is not finding the data correctly.
* No it does not crashes: If I put the original level, it works. So the problem is in your level, not the setup.

- Has the level file the same name than the level replacing?
* No -> change it to jungle.tr2

Have you tried make an empty level only with any of the original TR3 wads?
(Ensure your level has sprites, if they are missing, the game crashes when the level starts)
It still crashes if i add the jungle.tr2 file. And i have all the sprites in the level.
AntmanG08 is offline   Reply With Quote
Old 03-03-21, 10:09   #12
adngel
Student
 
adngel's Avatar
 
Join Date: Jan 2004
Location: Surrey
Posts: 208
Default

If it crashes with the original jungle.tr2, my assumptions is that they are not installed correctly, so the problem is not int he level but the game is not finding the files.

My suggestion is to repeat and review that the TR3 demo (or TR3 custom level) is in the engine folder and that all the paths from the Tomb Editor are correctly pointing to the content in this demo. (and not the content of the original TR4 build).


1- Get a demo or a TR3 custome level (for example, I am taking the first one from here: http://www.trle.net/pFind.php?atype=...x=8&sorttype=1 called "Jungle" from 14 June 2000

2 - Test that the level or Demo works in your PC with no crash.

3 - In you TR3 TombIDE, Press the key F3 to open the project folder.

4 - Go into the folder called Engine.

5 - Move or Copy/Paste the TR3 level folder inside the Engine folder.

6 - Back to TombEDI, in the first Tab called Project Master, press the "+" button to create a level project.

7 - Press double click in that level project to open it in Tomb Editor.

8 - In that project, in the top bar, go to "Tools -> Level Settings"

9 - In Game area
  • put the Game Version to Target: TR3
  • put folder in which all runtime game components reside, in the folder with the TR3 demo. ($(LevelDirectory)\..\..\Engine\TB-Jungle in my case)
  • put the Target folder and filename for level, into the jungle.tr2 that is inside the DATA folder of the demo. (Not the DATA folder of the TR4 build). ($(GameDirectory)\DATA\Jungle.tr2 in my case)
  • put for the Target executable, the tomb3.exe that is inside the TR3 demo game.

10 - Press Apply and Save, (re-check when you create a new level or sometimes if you close without save as those options may got resetted).

11- In Level Settings, Texture Files, load a TGA set of textures. (one from the original TRLE can help, if you haven't got them, you can redownload them from there: BTB1006 Builder package: http://www.trle.net/BtBpackages/2009...cs_Classic.zip

12 - In Level Settings Object Files you must load a TR3 wad (the pack of objects), you can use the WadTool, and read the own TR3 demo (or custom level) to get the objects from it.

13 - With the textures and the objects loaded, add a Lara object to the level and press F5 to compile and execute the game.

After few moments you should be able to open the TR3 demo, start the level with the passport option (not the Lara's home photograph).


As I have repeated now, it still works no my side, I can't think on any other problem that may cause your crashes problem. O_
__________________
Living and Left :)
adngel is offline   Reply With Quote
Old 05-03-21, 17:52   #13
AntmanG08
Hobbyist
 
Join Date: Feb 2021
Posts: 6
Default

Quote:
Originally Posted by adngel View Post
If it crashes with the original jungle.tr2, my assumptions is that they are not installed correctly, so the problem is not int he level but the game is not finding the files.

My suggestion is to repeat and review that the TR3 demo (or TR3 custom level) is in the engine folder and that all the paths from the Tomb Editor are correctly pointing to the content in this demo. (and not the content of the original TR4 build).


1- Get a demo or a TR3 custome level (for example, I am taking the first one from here: http://www.trle.net/pFind.php?atype=...x=8&sorttype=1 called "Jungle" from 14 June 2000

2 - Test that the level or Demo works in your PC with no crash.

3 - In you TR3 TombIDE, Press the key F3 to open the project folder.

4 - Go into the folder called Engine.

5 - Move or Copy/Paste the TR3 level folder inside the Engine folder.

6 - Back to TombEDI, in the first Tab called Project Master, press the "+" button to create a level project.

7 - Press double click in that level project to open it in Tomb Editor.

8 - In that project, in the top bar, go to "Tools -> Level Settings"

9 - In Game area
  • put the Game Version to Target: TR3
  • put folder in which all runtime game components reside, in the folder with the TR3 demo. ($(LevelDirectory)\..\..\Engine\TB-Jungle in my case)
  • put the Target folder and filename for level, into the jungle.tr2 that is inside the DATA folder of the demo. (Not the DATA folder of the TR4 build). ($(GameDirectory)\DATA\Jungle.tr2 in my case)
  • put for the Target executable, the tomb3.exe that is inside the TR3 demo game.

10 - Press Apply and Save, (re-check when you create a new level or sometimes if you close without save as those options may got resetted).

11- In Level Settings, Texture Files, load a TGA set of textures. (one from the original TRLE can help, if you haven't got them, you can redownload them from there: BTB1006 Builder package: http://www.trle.net/BtBpackages/2009...cs_Classic.zip

12 - In Level Settings Object Files you must load a TR3 wad (the pack of objects), you can use the WadTool, and read the own TR3 demo (or custom level) to get the objects from it.

13 - With the textures and the objects loaded, add a Lara object to the level and press F5 to compile and execute the game.

After few moments you should be able to open the TR3 demo, start the level with the passport option (not the Lara's home photograph).


As I have repeated now, it still works no my side, I can't think on any other problem that may cause your crashes problem. O_
Thank you! It finally works!
AntmanG08 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 00:58.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.