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#1 |
Member
Joined: Dec 2021
Posts: 23
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Greetings everyone!
I've been listening to the soundtrack of AOD for a long time, and recently I've taken a special interest in the superb "Definitive Music Collection" released on TRAOD: Definitive Edition. One of the most amazing things about this collection is the inclusion of music from the FMVs. I wanted to know, how was the FMV music extracted? I thought this was impossible to do. Did it utilize Gh0stBlade's AOD audio mod? What exactly do you have to do to find this music? Please explain for a noob since I have little experience with modding ![]() |
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#2 |
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Joined: Apr 2012
Posts: 13,156
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kinda sure peter conelly published everything on his soundcloud, or in his rerecordings
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#3 |
Member
Joined: Dec 2021
Posts: 23
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Yes Peter has released all the orchestral recordings for AOD, but this is different. The music from FMVs are edited versions of the orchestral music and they are all unique from the released recordings; usually many pieces are blended together to play as one. In the "Definitive Music Collection" I mentioned, there's even a track titled "Putai's Lesson" that features music from a deleted cutscene! How do you find this music?
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#4 |
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Joined: Apr 2012
Posts: 13,156
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ah sorry I can't help :/
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#5 |
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Joined: Jul 2006
Posts: 17,989
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I'm pretty sure the FMV's are just encoded with stereo audio and not much else, so everything is on those two tracks altogether. I'm assuming that for the remaster they had access to all the recordings/mixes for everything (going by many of the changes they seemingly have outright access to the source code). Assuming it won't take long (if it hasn't happened already) until someone rips everything from the collection.
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#6 |
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Joined: Dec 2021
Posts: 23
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Sorry I'm not sure what you mean. I'm talking about TRAOD: Definitive Edition, which is a project that was released before the remaster of AOD was even announced. As far as I know (I could be wrong), the creators of that project were just fans of AOD and didn't have a special access to its source code, they had the same access as the rest of us. So if they were able to obtain the music from the FMVs, we should be able to do it too. I just want to know how they did it
I hope the main architect of that project, fellow user TRJTA, will read this thread soon and enlighten us ![]() |
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#7 |
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Joined: Mar 2012
Posts: 3,777
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I'm not exactly sure what you're looking for. All the music that was used for the FMVs has been made available over the years, whether it was officially releases in the past, Peter's own releases on SoundCloud years ago, or the re-release that came along with the Dark Angel Symphony.
Reconstructing the arrangements in the FMVs by blending the tracks isn't particularly difficult to do even with software like Audacity, as long as you cut and blend at the right moments (and know from which track a specific bit is from). But also I don't understand what changes you're referring to with the Definitive Edition? |
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#8 |
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Joined: Dec 2021
Posts: 23
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Well that's the thing about the FMV music that is available in the "Definitive Music Collection": it includes music that can't be re-created simply by editing existing orchestral tracks together. Most of it is, but there are a few exceptions.
For example, in the music for the cutscene where Lara is chased by police dogs, Peter Connelly had added an oboe melody to enhance the music. You can't find this in the original orchestral track because it's not there, and you can't get it from the FMV because it's full of other noises such as barking dogs and sounds of Lara running. However, the creators of Definitive Edition managed to obtain the isolated music track for this scene with the oboe melody! And it's not available anywhere else. I'm assuming that they managed to do this with Gh0stBlade's audio mod, but I don't know for certain. That's what I would like to find out |
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#9 |
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Joined: Jul 2023
Posts: 189
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Maybe they used a high quality synth that could reproduce that specific oboe, or they used an Audacity plugin that could filter out specific sounds. I used such a plugin once to extract the voices from these clips.
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#10 |
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Joined: Mar 2012
Posts: 3,777
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I just had a listen, and it's definitely been re-arranged manually, not some original source.
The oboe doesn't sound exactly the same, especially on that 3rd note where you cannot hear the one from the actual recording in the FMV, but you can hear it behind in the Definitive Music Collection, as if the added oboe was fading out after the first note. You can also hear the transitions between the tracks are slightly different. For example in the original FMV when the gunshots occur, you can hear low strings hits, and they are missing in the Definitive Music Collection. Or when the Unseen Attacks track starts just a bit later (right after the harp rises), a bit of the previous track's low brass leaks into it a little unlike the FMV, and the percussion is different too at for this "bang". What is that Gh0stBlade's audio mod you're talking about? I can't find a link about it on Google. |
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