www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Modding > Tomb Raider Level Editor

Reply
 
Thread Tools
Old 19-12-15, 00:25   #21
indigo15
Historian
 
indigo15's Avatar
 
Join Date: Jan 2013
Posts: 259
Default

Wow, this looks great so far! Love the gifs and screenshots you posted. Always good to see more people building Kurtis-centric levels! Good luck with it, and I can't wait to play it!
indigo15 is offline   Reply With Quote
Old 20-12-15, 18:48   #22
Alex Fly
Inactive
 
Alex Fly's Avatar
 
Join Date: Dec 2006
Location: France
Posts: 31,967
Default

Those screenshots are fantastic, keep the great work coming !
Alex Fly is offline   Reply With Quote
Old 21-12-15, 16:38   #23
LeelooBastet
Historian
 
LeelooBastet's Avatar
 
Join Date: Apr 2003
Location: France
Posts: 392
Default

Excellent !!
LeelooBastet is offline   Reply With Quote
Old 01-08-20, 21:21   #24
AngelOfDrkness
Hobbyist
 
AngelOfDrkness's Avatar
 
Join Date: Apr 2014
Location: England
Posts: 10
Default

It's been many years since I last updated this thread, but I have some news.

Kurtis Trent Chronicles had died a death. Why, I can't quite remember. Maybe there were some bugs picked up in testing I couldn't squash. Maybe I'd ran out of steam. Maybe I got too distracted by other things. Who knows?

But anyway. Fast forward to last weekend. While working on my current project, I found myself needing to check the KTC project files to reference a setup I wanted to use in a current level. While I was there, I thought, 'Why did I never finish this project? Maybe I should give it a test play and see what went wrong'. So I did. A few hours later, I'd not only found the problems that had made me quit several years earlier, but had found a workable solution and fixed them. At long last, the Kurtis Trent Chronicles could be played from beginning to end, problem-free.

I still felt the project was a bit rough, though. After all, this is something I'd intended to have finished five years ago, something I'd begun working on ten years ago(!). So over the past few nights I've been tweaking the levels, then loading them into Metasequoia, fixing texturing, making environments more organic. It's not perfect, but what is?


So tldr; THE GAME IS FINISHED!

It could probably do with a couple other people to give it a final test before I go uploading it on trle.net, but other than that, IT IS DONE. FINITO. THE END.
AngelOfDrkness is online now   Reply With Quote
Old 01-08-20, 22:48   #25
CheshireBitch
Archaeologist
 
CheshireBitch's Avatar
 
Join Date: Jan 2012
Posts: 1,500
Default

I love the gif with the falling statue ! So cool !!
CheshireBitch is offline   Reply With Quote
Old 02-08-20, 20:53   #26
Ruu11
Explorer
 
Ruu11's Avatar
 
Join Date: Sep 2017
Location: Spain
Posts: 808
Default

Omgggg great news AngelOfDrkness!! Can't wait to play this Kurtis game
__________________
Castle Kriegler (Part 1)
Ruu11 is offline   Reply With Quote
Old 02-08-20, 22:58   #27
Zreen001
Professor
 
Zreen001's Avatar
 
Join Date: Jun 2011
Location: Kansas
Posts: 2,763
Default

Good luck on your release!

Years and years ago I had the same idea lol, named it Kurtis Chronicles (though now I know I should've called it Kronicles) but never got past any small unreleased concept demos.

Yours is much better!
__________________
Continuing college for filmmaking. TR fan.
Zreen001 is offline   Reply With Quote
Old 03-08-20, 05:49   #28
saintjunia
Hobbyist
 
saintjunia's Avatar
 
Join Date: Jul 2020
Location: Riga, Latvia
Posts: 9
Default

Such an interesting idea, and the gifs really do look great! Good look with beta testing, and I will def play when you release it =)
__________________
woah, das ist so philosophisch :o
saintjunia is offline   Reply With Quote
Old Yesterday, 08:24   #29
michaeldt
Tomb Raider
 
michaeldt's Avatar
 
Join Date: May 2006
Location: Australia, WA
Posts: 16,498
Default

Quote:
Originally Posted by AngelOfDrkness View Post
It's been many years since I last updated this thread, but I have some news.

Kurtis Trent Chronicles had died a death. Why, I can't quite remember. Maybe there were some bugs picked up in testing I couldn't squash. Maybe I'd ran out of steam. Maybe I got too distracted by other things. Who knows?

But anyway. Fast forward to last weekend. While working on my current project, I found myself needing to check the KTC project files to reference a setup I wanted to use in a current level. While I was there, I thought, 'Why did I never finish this project? Maybe I should give it a test play and see what went wrong'. So I did. A few hours later, I'd not only found the problems that had made me quit several years earlier, but had found a workable solution and fixed them. At long last, the Kurtis Trent Chronicles could be played from beginning to end, problem-free.

I still felt the project was a bit rough, though. After all, this is something I'd intended to have finished five years ago, something I'd begun working on ten years ago(!). So over the past few nights I've been tweaking the levels, then loading them into Metasequoia, fixing texturing, making environments more organic. It's not perfect, but what is?


So tldr; THE GAME IS FINISHED!

It could probably do with a couple other people to give it a final test before I go uploading it on trle.net, but other than that, IT IS DONE. FINITO. THE END.
What are you saying?? A TR fan game that actually.... has been completed?
__________________
"I keep touching things that i shouldn't, I can't help it" - atlanta73, 2014
michaeldt is online now   Reply With Quote
Old Yesterday, 13:05   #30
TOMBR6
Hobbyist
 
Join Date: Jan 2010
Posts: 81
Default

waiting for this remarcable event i spent 5 looonnnnng years. I deserve (and I will consider it a great honor!) to be one of the betatesters
TOMBR6 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 16:05.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.