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Old 29-06-20, 19:39   #11
TombHackR
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Quote:
Originally Posted by frankky View Post
Hello
Question: what is "FLEP", can you explain it to me?
Hi Franky
FLEP is a program that lets you add a lot more customisations to the level editor, one of which is setting the number of secrets. Just download the two files from this link and put them in your level editor folder.
https://www.tombraiderforums.com/sho...d.php?t=196854

When you open FLEP you will see an option to change the number of secrets and lots of other things you can do.


FLEP works perfectly fine with TRNG as long you do these two things:

1. Select the option ‘Delete unused tomb4.exe resources’ on FLEP.
2. Navigate to the folder where your NG Centre program is located (not where your project is), and there should be a subfolder called ‘TRNG’, open that folder and inside that folder, rename tomb4.exe to tomb4.exe.old

Ignore people that say it will corrupt your project, if anything goes wrong you can fix it in just 2 seconds by renaming ‘tomb4.exe.old’ back to ‘tomb4.exe’ in the NG Centre folder

Last edited by TombHackR; 29-06-20 at 19:41.
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Old 30-06-20, 07:43   #12
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Quote:
Originally Posted by TombHackR View Post
FLEP is a program that lets you add a lot more customisations to the level editor, one of which is setting the number of secrets. Just download the two files from this link and put them in your level editor folder.
https://www.tombraiderforums.com/sho...d.php?t=196854

When you open FLEP you will see an option to change the number of secrets and lots of other things you can do.


FLEP works perfectly fine with TRNG as long you do these two things:

1. Select the option ‘Delete unused tomb4.exe resources’ on FLEP.
2. Navigate to the folder where your NG Centre program is located (not where your project is), and there should be a subfolder called ‘TRNG’, open that folder and inside that folder, rename tomb4.exe to tomb4.exe.old

Ignore people that say it will corrupt your project, if anything goes wrong you can fix it in just 2 seconds by renaming ‘tomb4.exe.old’ back to ‘tomb4.exe’ in the NG Centre folder
Hello
thanks for the information as soon as i finish the level i will test

Hi Franky
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Old 30-06-20, 09:58   #13
TokyoSU
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Quote:
Originally Posted by TombHackR View Post
FLEP is a program that lets you add a lot more customisations to the level editor, one of which is setting the number of secrets. Just download the two files from this link and put them in your level editor folder.
https://www.tombraiderforums.com/sho...d.php?t=196854

When you open FLEP you will see an option to change the number of secrets and lots of other things you can do.


FLEP works perfectly fine with TRNG as long you do these two things:

1. Select the option ‘Delete unused tomb4.exe resources’ on FLEP.
2. Navigate to the folder where your NG Centre program is located (not where your project is), and there should be a subfolder called ‘TRNG’, open that folder and inside that folder, rename tomb4.exe to tomb4.exe.old

Ignore people that say it will corrupt your project, if anything goes wrong you can fix it in just 2 seconds by renaming ‘tomb4.exe.old’ back to ‘tomb4.exe’ in the NG Centre folder
it will not work if the version is more than 1.3.0.0 of the exe not project, it will just corrupt it, you need a recent version (flep patcher file), and then rename this file (tomb4.exe) in NGcenter folder
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Old 30-06-20, 10:02   #14
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^
It works fine with the current version of TRNG.
Just use the red icon, or use the "Delete tomb4.exe unused resources" patch in FLEP.
(you need to download one of ChocolateFan's patches.flp at the bottom of the first post. the most complete version of patches.flp is the last one in the first post.)
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Old 30-06-20, 11:17   #15
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Actually the big green button already has the updated patches. So just need to download FLEP and the patches like before.
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Old 30-06-20, 11:46   #16
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^
Didn't know the big green button has all the updates now. Good to know.
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Old 30-06-20, 17:37   #17
TombHackR
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Quote:
Originally Posted by TokyoSU View Post
it will not work if the version is more than 1.3.0.0 of the exe not project, it will just corrupt it, you need a recent version (flep patcher file), and then rename this file (tomb4.exe) in NGcenter folder
No, it does work with the latest version of TRNG. The thread says it was last updated 7 years ago but that’s not true, the link takes you to the latest compatible version.
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Old 30-06-20, 17:43   #18
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Quote:
Originally Posted by Lwmte View Post
Latest FLEP version: 1.1.44 (1 Feb 2013)
Custom patch set updated: 5 Feb 2013.
If you tell me the proper version number and dates, then I can fix it.
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Old 30-06-20, 18:37   #19
TombHackR
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Quote:
Originally Posted by AkyV View Post
If you tell me the proper version number and dates, then I can fix it.
This is the correct information

Latest FLEP version: 1.1.44 (1 Feb 2013)
Custom patch set updated: 1 May 2020
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Old 30-06-20, 19:12   #20
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Done.

But, then a question - these updates are clearly after 01-05-2020, so aren't these added yet?

Quote:
Originally Posted by ChocolateFan View Post

New patches:
  • Shotgun ammo parameters
  • Disable manual aiming
Quote:
Originally Posted by ChocolateFan View Post
Latest version: https://drive.google.com/file/d/1Ivx...ew?usp=sharing.

New patches:
  • Enhance torch flame

Shotgun ammo parameters patch cannot be applied alone. Because the inventory still divides ammo by 6, and new ammo you pick up still is multiplied by 6.

If you are using the Classic Inventory plugin, it is very easy to fix this, just set desired parameters in CUST_CINV_ITEM_QUANTITY. But if for whatever reason you want the flat inventory, you will have to check Inventory Customizer - Shotgun 6x Divider OFF patch, and tweak pickup quantities in CUST_AMMO.
----------------------------

And I don't want to be offtopic, if this conversation goes longer, then please let's continue in that FLEP thread.
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