23-06-18, 07:13 | #21 |
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If you can't rant for 10 pages straight about Lara's hair then you're not a true TR fan.
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23-06-18, 08:02 | #22 |
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23-06-18, 09:45 | #23 |
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23-06-18, 10:17 | #24 |
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It means I find the games fun. There really is no deeper reason for me. Lara Croft is a character I enjoy, not one I look up to. She's not the best part of these games. The level design is.
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23-06-18, 15:58 | #25 |
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Joined: May 2015
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Got his fingernails dug into the boards in the back of the closet, maybe?
For me, LAU was a refreshing change from the shoot-em-ups I was used to playing. Run a sexy woman through all these exotic environments, make her do flips, climb all over the place, and do gymnastics to get here and there, find nifty little treasures... Now of course, TR is more like a regular shoot em up too... Last edited by tlr online; 24-06-18 at 10:47. Reason: Removed quote. |
24-06-18, 10:47 | #26 |
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24-06-18, 16:55 | #27 | |
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Quote:
-------------------------------------------------------------------------- Tomb Raider (at least the originals) have a lot of stuff in them... or rather, they are stuff, they are a lot of stuff. It's a lot of stuff... I would assume different people like the game for different reasons. All reasons being obvious of course, and found inside the game. I think sometimes people point in weird directions when trying to explain their relationship with Tomb Raider. One might like Lara Croft because she represents empowerment and freedom. Yet there are others who would not dare associate such words with the objective character that is Lara Croft. There are those who may like Lara because she is feminine (?) and sexy. Using Lara as an example for every piece of Tomb Raider the game. |
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24-06-18, 17:13 | #28 |
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Old fashioned Indiana Jonesian adventuring in exotic places, finding treasures and fighting the bad guys.
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24-06-18, 18:10 | #29 |
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Joined: Apr 2005
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For me it's always been about the adventure.
The ability to explore places we wouldn't normally be able to get to and see and explore. That can be anything from.... The staff areas of the Louvre Museum to the inside of Area 51. It doesn't have to be out in the wilds or inside some crumbling old tomb. In fact I would argue that done well, it can be infinitely more satisfying to have a real place location to explore (Area 51, London Underground, Louvre Museum) than some generic outdoorsy place. I like the thrill of being able to snoop and sneak, running the risk of being caught and chased by people, creatures and monsters. I've also always loved the beauty of the places. The more beautiful, the more strange, the more unexpected, the better. ---- Lara Croft has always been of secondary value to me. She becomes more important in the later games because the gameplay isn't as interesting, complex and intense (for me) as the earlier one's. I find that as the game's difficulty becomes more and more focused on shooting, then I need a better and more interesting Lara and story to keep the interest in me. |
25-06-18, 15:31 | #30 |
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