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Old 05-01-19, 21:37   #421
Peixoto
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I've closed it with the task manager and tried again several times, but still nothing changed. Yes, I added it to the exclusion list. Both the injector.exe and the entire Peixoto folder with all it's content. I also tried to disable my AV, but that didn't change anything either. (I'm not a 100% sure I disabled my AV correctly, so I'm gonna check out those settings some more)

When I try to run TR3 I get this error which is different from the TR2 error.



edit: I'm on Windows 10 64 bit, if that matters at all.
Check if the AV has not quarantined tomb3.exe.
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Old 15-01-19, 12:33   #422
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I'd love to see people share some screenshots or videos with this tool in action showing the new textures before I decide to download it all and run it with TR2 as it all seems very interesting. Maybe Peixoto could add them to the first post then for others to see also!
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Old 15-01-19, 17:11   #423
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I'd love to see people share some screenshots or videos with this tool in action showing the new textures before I decide to download it all and run it with TR2 as it all seems very interesting. Maybe Peixoto could add them to the first post then for others to see also!
https://www.youtube.com/watch?v=QIjIzsT5LeI

Not a big deal, if i were you, i would not install it
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Old 15-01-19, 23:53   #424
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When I see those IOS textures it always reminds me how insulting it is that they released 2 ports of the series with a half done job, very unpolished textures and most levels without any at all, expecting people to be happy with it when it clearly was made without any love or care by the people developing the new content in the first place.
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Old 16-01-19, 05:00   #425
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When I see those IOS textures it always reminds me how insulting it is that they released 2 ports of the series with a half done job, very unpolished textures and most levels without any at all, expecting people to be happy with it when it clearly was made without any love or care by the people developing the new content in the first place.
No one dares cater to your picky ways, they were good, not a warrant insulting.
Grow thicker skin that can curve backwards and fold. Your skin is balding.
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Old 16-01-19, 12:24   #426
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No one dares cater to your picky ways, they were good, not a warrant insulting.
Grow thicker skin that can curve backwards and fold. Your skin is balding.
Dude, chill. There is absolutely no need to get personal and get so aggressive.

I don’t find the textures to be “insulting”, but I agree with TombRaiderTim that they were definitely not the quality a remaster or port of the classics should have. They were really sloppy imo, save for a few. He/she isn’t being picky, just having a fair complaint that the textures were really badly done, which I agree with.
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Old 16-01-19, 20:48   #427
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It is alright Noah, Dwight is just angry at me and many others for showing him up when he was being harsh and rude towards Psiko on his thread. He was banned, though unfortunately he is back on with the same attitude as before it seems without any signs of becoming any more mature than a man-child.

I should have said appalling rather than insulting, it would make more sense since I cannot see how any developer there would not even finish the project and see it in its current state and actually think it was a good idea to release to the public as it was so instead it should have just not ever happened.

I'd not mind Square giving Tomb Raider 1, 2, 3, Revelation and Chronicles a nice HD remake, basically a proper port done by far more talented people they could hire that replaces the textures with HD ones that are done right and are faithful to the original and perhaps find a way to get 60 FPS into them also.

Just my opinion though.
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Old 10-02-19, 20:49   #428
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Hi guys,

All of a sudden whenever I use Arsunt's patch there's no in-game music anymore. I didn't do or change anything on my computer as far as I know...

Just to be sure I've got it set up correctly, from which directory does the EXE play audio files and in what format should they be? Should they be 02.mp3, 03.mp3, etc?
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Old 10-02-19, 21:14   #429
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Originally Posted by Teeth View Post
Hi guys,

All of a sudden whenever I use Arsunt's patch there's no in-game music anymore. I didn't do or change anything on my computer as far as I know...

Just to be sure I've got it set up correctly, from which directory does the EXE play audio files and in what format should they be? Should they be 02.mp3, 03.mp3, etc?
The music folder is called "music" and the files are in .wma format ( at least the method i'm using ).

Edit: I have uploaded the music files i'm using to my GDrive account, because i'm afraid of the links out there going offline. Also can't find them right now.
You can grab it here: TR2 Music Files
It should work 100%, it's what i'm using for music in my TR2 game.
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Last edited by Danath; 10-02-19 at 21:35.
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Old 10-02-19, 23:10   #430
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Originally Posted by Teeth View Post
Hi guys,

All of a sudden whenever I use Arsunt's patch there's no in-game music anymore. I didn't do or change anything on my computer as far as I know...

Just to be sure I've got it set up correctly, from which directory does the EXE play audio files and in what format should they be? Should they be 02.mp3, 03.mp3, etc?
You're mentioning Arsunt's patch in Peixoto's mod manager thread...does this mean you're attempting to combine both features and have them work in tandem, or are you just querying the music issue strictly for Arsunt's EXE?

Arsunt's EXE can use multiple solutions for audio. If using the .mp3 tracks, they should be placed in the audio folder, and are indeed named 02.mp3, 03.mp3, etc. Also requires a specific fmodex.dll and winmm.dll to be in the main game directory.
Or, like Danath mentioned, you can use the wma tracks, which should be placed in the music folder. Again, a specific fmodex.dll and winmm.dll are required.
The cdaudio.mp3 & .dat file from the multipatch (audio folder) can also be used.
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